TagManager.asset 643 B

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  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!78 &1
  4. TagManager:
  5. serializedVersion: 3
  6. tags:
  7. - PlayerCharacter
  8. - EnemyCharacter
  9. - PlayerSpawnArea
  10. - EnemySpawnArea
  11. - ground
  12. layers:
  13. - Default
  14. - TransparentFX
  15. - Ignore Raycast
  16. -
  17. - Water
  18. - UI
  19. -
  20. -
  21. - Ground
  22. - Players
  23. - Enemies
  24. -
  25. -
  26. -
  27. -
  28. -
  29. -
  30. -
  31. -
  32. -
  33. -
  34. -
  35. -
  36. -
  37. -
  38. -
  39. -
  40. -
  41. -
  42. -
  43. -
  44. -
  45. m_SortingLayers:
  46. - name: Default
  47. uniqueID: 0
  48. locked: 0
  49. m_RenderingLayers:
  50. - Default
  51. - Light Layer 1
  52. - Light Layer 2
  53. - Light Layer 3
  54. - Light Layer 4
  55. - Light Layer 5
  56. - Light Layer 6
  57. - Light Layer 7