SkeletonAmbush.asset 1.8 KB

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  4. MonoBehaviour:
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  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
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  12. m_Script: {fileID: 11500000, guid: f460ab3f7cb3e5342a0c4d4cd2acb8a5, type: 3}
  13. m_Name: SkeletonAmbush
  14. m_EditorClassIdentifier:
  15. eventName: Skeleton Ambush
  16. eventDescription: Ancient skeletal warriors rise from the ground to attack your
  17. party!
  18. eventType: 0
  19. rarity: 1
  20. triggerType: 1
  21. plainsChance: 0.4
  22. forestChance: 0.8
  23. mountainChance: 0.9
  24. roadChance: 0.2
  25. riverChance: 0.4
  26. lakeChance: 0.3
  27. oceanChance: 0.1
  28. townChance: 0.1
  29. villageChance: 0.3
  30. bridgeChance: 0.4
  31. tunnelChance: 0.7
  32. ferryChance: 0.2
  33. canOccurMultipleTimes: 1
  34. cooldownDays: 1
  35. minEnemies: 1
  36. maxEnemies: 3
  37. possibleEnemies:
  38. - {fileID: 11400000, guid: a0c1cb52b0bf42c4299acc5827d0d6e2, type: 2}
  39. allowRunningAway: 1
  40. runAwaySuccessChance: 0.75
  41. runAwayHealthPenalty: 5
  42. successfulRunAwayMessages:
  43. - Your party successfully escapes from the enemies!
  44. - Quick thinking allows your party to avoid the confrontation!
  45. - Your party slips away unnoticed by the enemies.
  46. failedRunAwayMessages:
  47. - The enemies catch up to your party! You take {damage} damage while trying to
  48. escape.
  49. - Your escape attempt fails! The enemies pursue and wound your party for {damage}
  50. damage.
  51. - The enemies block your escape route! Your party suffers {damage} damage in the
  52. failed attempt.
  53. encounterDescriptions:
  54. - Bones clatter as skeletal warriors emerge from the earth!
  55. - Ancient skeletons wielding rusty weapons block your path!
  56. - The ground splits open as undead skeletons rise to attack!
  57. - Skeletal archers take aim from the shadows ahead!