.gitignore 1.6 KB

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  1. Axel / RPG-FIGHT
  2. .gitignore 1.3 KB
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  78. # This .gitignore file should be placed at the root of your Unity project directory
  79. #
  80. # Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore
  81. #
  82. /[Ll]ibrary/
  83. /[Tt]emp/
  84. /[Oo]bj/
  85. /[Bb]uild/
  86. /[Bb]uilds/
  87. /[Ll]ogs/
  88. /[Uu]ser[Ss]ettings/
  89. # MemoryCaptures can get excessive in size.
  90. # They also could contain extremely sensitive data
  91. /[Mm]emoryCaptures/
  92. # Recordings can get excessive in size
  93. /[Rr]ecordings/
  94. # Uncomment this line if you wish to ignore the asset store tools plugin
  95. # /[Aa]ssets/AssetStoreTools*
  96. # Autogenerated Jetbrains Rider plugin
  97. /[Aa]ssets/Plugins/Editor/JetBrains*
  98. # Visual Studio cache directory
  99. .vs/
  100. # Gradle cache directory
  101. .gradle/
  102. # Autogenerated VS/MD/Consulo solution and project files
  103. ExportedObj/
  104. .consulo/
  105. *.csproj
  106. *.unityproj
  107. *.sln
  108. *.suo
  109. *.tmp
  110. *.user
  111. *.userprefs
  112. *.pidb
  113. *.booproj
  114. *.svd
  115. *.pdb
  116. *.mdb
  117. *.opendb
  118. *.VC.db
  119. # Unity3D generated meta files
  120. *.pidb.meta
  121. *.pdb.meta
  122. *.mdb.meta
  123. # Unity3D generated file on crash reports
  124. sysinfo.txt
  125. # Builds
  126. *.apk
  127. *.aab
  128. *.unitypackage
  129. *.app
  130. # Crashlytics generated file
  131. crashlytics-build.properties
  132. # Packed Addressables
  133. /[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*
  134. # Temporary auto-generated Android Assets
  135. /[Aa]ssets/[Ss]treamingAssets/aa.meta
  136. /[Aa]ssets/[Ss]treamingAssets/aa/*
  137. # SONAR
  138. .scannerwork/
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