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@@ -0,0 +1,1309 @@
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+[Licensing::Module] Trying to connect to existing licensing client channel...
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+[Licensing::IpcConnector] Successfully connected to: "LicenseClient-Axel-PC" at "2025-11-30T09:43:29.7475705Z"
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+Built from '6000.2/staging' branch; Version is '6000.2.10f1 (d3d30d158480) revision 13882125'; Using compiler version '194234433'; Build Type 'Release'
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+OS: 'Windows 11 (10.0.26100) 64bit Professional' Language: 'en' Physical Memory: 65321 MB
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+BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
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+Date: 2025-11-30T09:43:29Z
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+
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+COMMAND LINE ARGUMENTS:
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+C:\Program Files\Unity\Hub\Editor\6000.2.10f1\Editor\Unity.exe
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+-adb2
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+-batchMode
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+-noUpm
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+-name
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+AssetImportWorker7
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+-projectPath
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+C:/Users/Axel-PC/GathererOfSouls
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+-logFile
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+Logs/AssetImportWorker7.log
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+-srvPort
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+56539
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+-licensingIpc
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+LicenseClient-Axel-PC
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+-job-worker-count
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+15
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+-background-job-worker-count
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+8
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+-gc-helper-count
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+1
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+-name
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+AssetImport
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+Successfully changed project path to: C:/Users/Axel-PC/GathererOfSouls
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+C:/Users/Axel-PC/GathererOfSouls
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+[UnityMemory] Configuration Parameters - Can be set up in boot.config
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+ "memorysetup-allocator-temp-initial-block-size-main=262144"
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+ "memorysetup-allocator-temp-initial-block-size-worker=262144"
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+ "memorysetup-bucket-allocator-granularity=16"
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+ "memorysetup-bucket-allocator-bucket-count=8"
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+ "memorysetup-bucket-allocator-block-size=33554432"
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+ "memorysetup-bucket-allocator-block-count=8"
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+ "memorysetup-main-allocator-block-size=16777216"
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+ "memorysetup-thread-allocator-block-size=16777216"
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+ "memorysetup-gfx-main-allocator-block-size=16777216"
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+ "memorysetup-gfx-thread-allocator-block-size=16777216"
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+ "memorysetup-cache-allocator-block-size=4194304"
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+ "memorysetup-typetree-allocator-block-size=2097152"
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+ "memorysetup-profiler-bucket-allocator-granularity=16"
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+ "memorysetup-profiler-bucket-allocator-bucket-count=8"
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+ "memorysetup-profiler-bucket-allocator-block-size=33554432"
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+ "memorysetup-profiler-bucket-allocator-block-count=8"
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+ "memorysetup-profiler-allocator-block-size=16777216"
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+ "memorysetup-profiler-editor-allocator-block-size=1048576"
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+ "memorysetup-temp-allocator-size-main=16777216"
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+ "memorysetup-job-temp-allocator-block-size=2097152"
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+ "memorysetup-job-temp-allocator-block-size-background=1048576"
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+ "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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+ "memorysetup-temp-allocator-size-background-worker=32768"
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+ "memorysetup-temp-allocator-size-job-worker=262144"
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+ "memorysetup-temp-allocator-size-preload-manager=33554432"
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+ "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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+ "memorysetup-temp-allocator-size-audio-worker=65536"
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+ "memorysetup-temp-allocator-size-cloud-worker=32768"
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+ "memorysetup-temp-allocator-size-gi-baking-worker=262144"
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+ "memorysetup-temp-allocator-size-gi-baking-worker=262144"
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+ "memorysetup-temp-allocator-size-gi-baking-worker=262144"
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+ "memorysetup-temp-allocator-size-gi-baking-worker=262144"
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+ "memorysetup-temp-allocator-size-gi-baking-worker=262144"
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+ "memorysetup-temp-allocator-size-gfx=262144"
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+Player connection [5408] Target information:
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+
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+Player connection [5408] * "[IP] 100.71.12.54 [Port] 0 [Flags] 2 [Guid] 452903341 [EditorId] 452903341 [Version] 1048832 [Id] WindowsEditor(7,AxelsPC) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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+
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+Player connection [5408] Host joined multi-casting on [225.0.0.222:54997]...
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+Player connection [5408] Host joined alternative multi-casting on [225.0.0.222:34997]...
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+JobSystem: Creating JobQueue using job-worker-count value 15
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+Input System module state changed to: Initialized.
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+[Physics::Module] Initialized fallback backend.
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+[Physics::Module] Id: 0xdecafbad
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+[Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 17284, path: "C:/Program Files/Unity Hub/UnityLicensingClient_V1/Unity.Licensing.Client.exe")
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+[Licensing::Module] LicensingClient has failed validation; ignoring
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+[Licensing::Client] Handshaking with LicensingClient:
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+ Version: 1.17.3+a4e98f1
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+ Session Id: 16793f58753040d0a9ebbc66a2d7065e
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+ Correlation Id: eded8ae05977976abd6b833cc5b1b019
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+ External correlation Id: 935489674495100247
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+ Machine Id: dDb8GNlC0kjd+f2jBUs8lwdpVzs=
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+[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-Axel-PC" (connect: 0.00s, validation: 0.00s, handshake: 0.03s)
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+[Licensing::IpcConnector] Successfully connected to: "LicenseClient-Axel-PC-notifications" at "2025-11-30T09:43:29.7763465Z"
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+[Licensing::Module] Licensing Background thread has ended after 0.03s
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+Library Redirect Path: Library/
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+[Physics::Module] Selected backend.
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+[Physics::Module] Name: PhysX
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+[Physics::Module] Id: 0xf2b8ea05
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+[Physics::Module] SDK Version: 4.1.2
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+[Physics::Module] Integration Version: 1.0.0
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+[Physics::Module] Threading Mode: Multi-Threaded
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+Refreshing native plugins compatible for Editor in 1.40 ms, found 3 plugins.
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+Preloading 0 native plugins for Editor in 0.00 ms.
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+Initialize engine version: 6000.2.10f1 (d3d30d158480)
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+[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.2.10f1/Editor/Data/Resources/UnitySubsystems
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+[Subsystems] Discovering subsystems at path C:/Users/Axel-PC/GathererOfSouls/Assets
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+GfxDevice: creating device client; kGfxThreadingModeNonThreaded
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+Direct3D:
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+ Version: Direct3D 11.0 [level 11.1]
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+ Renderer: NVIDIA GeForce RTX 2070 SUPER (ID=0x1e84)
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+ Vendor: NVIDIA
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+ VRAM: 7989 MB
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+ Driver: 32.0.15.8157
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+Initialize mono
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+Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.2.10f1/Editor/Data/Managed'
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+Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.2.10f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
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+Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.2.10f1/Editor/Data/MonoBleedingEdge/etc'
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+Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56348
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+Begin MonoManager ReloadAssembly
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+Registering precompiled unity dll's ...
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+Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.2.10f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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+Registered in 0.001225 seconds.
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+- Loaded All Assemblies, in 0.265 seconds
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+Native extension for WindowsStandalone target not found
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+Mono: successfully reloaded assembly
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+- Finished resetting the current domain, in 0.239 seconds
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+Domain Reload Profiling: 503ms
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+ BeginReloadAssembly (89ms)
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+ ExecutionOrderSort (0ms)
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+ DisableScriptedObjects (0ms)
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+ BackupInstance (0ms)
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+ ReleaseScriptingObjects (0ms)
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+ CreateAndSetChildDomain (0ms)
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+ RebuildCommonClasses (24ms)
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+ RebuildNativeTypeToScriptingClass (9ms)
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+ initialDomainReloadingComplete (29ms)
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+ LoadAllAssembliesAndSetupDomain (112ms)
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+ LoadAssemblies (86ms)
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+ RebuildTransferFunctionScriptingTraits (0ms)
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+ AnalyzeDomain (110ms)
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+ TypeCache.Refresh (108ms)
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+ TypeCache.ScanAssembly (100ms)
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+ BuildScriptInfoCaches (0ms)
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+ ResolveRequiredComponents (0ms)
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+ FinalizeReload (239ms)
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+ ReleaseScriptCaches (0ms)
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+ RebuildScriptCaches (0ms)
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+ SetupLoadedEditorAssemblies (210ms)
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+ LogAssemblyErrors (0ms)
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+ InitializePlatformSupportModulesInManaged (42ms)
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+ SetLoadedEditorAssemblies (3ms)
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+ BeforeProcessingInitializeOnLoad (45ms)
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+ ProcessInitializeOnLoadAttributes (86ms)
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+ ProcessInitializeOnLoadMethodAttributes (34ms)
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+ AfterProcessingInitializeOnLoad (0ms)
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+ EditorAssembliesLoaded (0ms)
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+ ExecutionOrderSort2 (0ms)
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+ AwakeInstancesAfterBackupRestoration (0ms)
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+========================================================================
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+Worker process is ready to serve import requests
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+Import Worker Mode flag is 0x00
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+Begin MonoManager ReloadAssembly
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+[Licensing::Client] Successfully resolved entitlement details
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+[Licensing::Module] License group:
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+ Id: 5772457397320-UnityPersXXXX
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+ Product: Unity Personal
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+ Type: Assigned
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+ Expiration: Unlimited
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+- Loaded All Assemblies, in 0.498 seconds
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+Refreshing native plugins compatible for Editor in 1.19 ms, found 3 plugins.
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+Native extension for WindowsStandalone target not found
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+Package Manager log level set to [2]
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+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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+[Package Manager] Unable to send message (not connected to server process).
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+[Package Manager] Cannot connect to Unity Package Manager local server
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+Mono: successfully reloaded assembly
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+- Finished resetting the current domain, in 0.472 seconds
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+Domain Reload Profiling: 967ms
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+ BeginReloadAssembly (119ms)
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+ ExecutionOrderSort (0ms)
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+ DisableScriptedObjects (5ms)
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+ BackupInstance (0ms)
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+ ReleaseScriptingObjects (0ms)
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+ CreateAndSetChildDomain (18ms)
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+ RebuildCommonClasses (26ms)
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+ RebuildNativeTypeToScriptingClass (8ms)
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+ initialDomainReloadingComplete (27ms)
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+ LoadAllAssembliesAndSetupDomain (314ms)
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+ LoadAssemblies (234ms)
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+ RebuildTransferFunctionScriptingTraits (0ms)
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+ AnalyzeDomain (147ms)
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+ TypeCache.Refresh (108ms)
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+ TypeCache.ScanAssembly (99ms)
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+ BuildScriptInfoCaches (30ms)
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+ ResolveRequiredComponents (6ms)
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+ RebuildScriptCaches (0ms)
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+ SetupLoadedEditorAssemblies (341ms)
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+ LogAssemblyErrors (0ms)
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+ InitializePlatformSupportModulesInManaged (1ms)
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+ SetLoadedEditorAssemblies (4ms)
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+ ProcessInitializeOnLoadAttributes (221ms)
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+ ProcessInitializeOnLoadMethodAttributes (30ms)
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+ AfterProcessingInitializeOnLoad (4ms)
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+ EditorAssembliesLoaded (0ms)
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+ ExecutionOrderSort2 (0ms)
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+ AwakeInstancesAfterBackupRestoration (4ms)
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+Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
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+Refreshing native plugins compatible for Editor in 1.43 ms, found 3 plugins.
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+Preloading 0 native plugins for Editor in 0.00 ms.
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+Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
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+Unloading 6137 unused Assets / (5.1 MB). Loaded Objects now: 6832.
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+Memory consumption went from 139.1 MB to 134.0 MB.
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+Total: 8.531200 ms (FindLiveObjects: 0.910500 ms CreateObjectMapping: 0.359000 ms MarkObjects: 4.866000 ms DeleteObjects: 2.394700 ms)
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+
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+========================================================================
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+Received Prepare
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+Begin MonoManager ReloadAssembly
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+- Loaded All Assemblies, in 0.552 seconds
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+Refreshing native plugins compatible for Editor in 0.58 ms, found 3 plugins.
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+Native extension for WindowsStandalone target not found
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+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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+[Package Manager] Unable to send message (not connected to server process).
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+[Package Manager] Cannot connect to Unity Package Manager local server
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+Mono: successfully reloaded assembly
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+- Finished resetting the current domain, in 0.583 seconds
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+Domain Reload Profiling: 1134ms
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+ BeginReloadAssembly (157ms)
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+ ExecutionOrderSort (0ms)
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+ BackupInstance (0ms)
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+ ReleaseScriptingObjects (0ms)
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+ CreateAndSetChildDomain (41ms)
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+ RebuildCommonClasses (28ms)
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+ RebuildNativeTypeToScriptingClass (11ms)
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+ initialDomainReloadingComplete (23ms)
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+ LoadAllAssembliesAndSetupDomain (331ms)
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+ LoadAssemblies (276ms)
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+ RebuildTransferFunctionScriptingTraits (0ms)
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+ AnalyzeDomain (123ms)
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+ TypeCache.Refresh (6ms)
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+ TypeCache.ScanAssembly (0ms)
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+ BuildScriptInfoCaches (105ms)
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+ ResolveRequiredComponents (7ms)
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+ FinalizeReload (584ms)
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+ ReleaseScriptCaches (0ms)
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+ RebuildScriptCaches (0ms)
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+ SetupLoadedEditorAssemblies (456ms)
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+ LogAssemblyErrors (0ms)
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+ InitializePlatformSupportModulesInManaged (2ms)
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+ SetLoadedEditorAssemblies (5ms)
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+ BeforeProcessingInitializeOnLoad (109ms)
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+ ProcessInitializeOnLoadAttributes (294ms)
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+ ProcessInitializeOnLoadMethodAttributes (40ms)
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+ AfterProcessingInitializeOnLoad (6ms)
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+ EditorAssembliesLoaded (0ms)
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+ ExecutionOrderSort2 (0ms)
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+ AwakeInstancesAfterBackupRestoration (14ms)
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+Refreshing native plugins compatible for Editor in 0.74 ms, found 3 plugins.
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+Preloading 0 native plugins for Editor in 0.00 ms.
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+Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
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+Unloading 6133 unused Assets / (3.5 MB). Loaded Objects now: 6848.
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+Memory consumption went from 143.2 MB to 139.7 MB.
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+Total: 5.765100 ms (FindLiveObjects: 0.444500 ms CreateObjectMapping: 0.368600 ms MarkObjects: 3.484900 ms DeleteObjects: 1.466100 ms)
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+
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+Prepare: number of updated asset objects reloaded= 0
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+========================================================================
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+Received Prepare
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+Refreshing native plugins compatible for Editor in 1.74 ms, found 3 plugins.
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+Preloading 0 native plugins for Editor in 0.00 ms.
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+Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
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+Unloading 6127 unused Assets / (3.6 MB). Loaded Objects now: 6848.
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+Memory consumption went from 143.3 MB to 139.7 MB.
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+Total: 8.946900 ms (FindLiveObjects: 0.645500 ms CreateObjectMapping: 0.900900 ms MarkObjects: 5.669900 ms DeleteObjects: 1.728900 ms)
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+
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+Prepare: number of updated asset objects reloaded= 0
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+========================================================================
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+Received Prepare
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+Begin MonoManager ReloadAssembly
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+[Licensing::Client] Successfully resolved entitlement details
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+- Loaded All Assemblies, in 0.455 seconds
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+Refreshing native plugins compatible for Editor in 0.68 ms, found 3 plugins.
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+Native extension for WindowsStandalone target not found
|
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|
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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+[Package Manager] Unable to send message (not connected to server process).
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+[Package Manager] Cannot connect to Unity Package Manager local server
|
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+Mono: successfully reloaded assembly
|
|
|
+- Finished resetting the current domain, in 0.472 seconds
|
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+Domain Reload Profiling: 928ms
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+ BeginReloadAssembly (138ms)
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+ ExecutionOrderSort (0ms)
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+ DisableScriptedObjects (3ms)
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+ RebuildCommonClasses (21ms)
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+ RebuildNativeTypeToScriptingClass (8ms)
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+ initialDomainReloadingComplete (19ms)
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+ LoadAssemblies (229ms)
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+ RebuildTransferFunctionScriptingTraits (0ms)
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+ AnalyzeDomain (105ms)
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+ TypeCache.Refresh (6ms)
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+ TypeCache.ScanAssembly (0ms)
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+ BuildScriptInfoCaches (90ms)
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+ ResolveRequiredComponents (6ms)
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+ FinalizeReload (473ms)
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+ ReleaseScriptCaches (0ms)
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+ RebuildScriptCaches (0ms)
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+ SetupLoadedEditorAssemblies (385ms)
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+ LogAssemblyErrors (0ms)
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+ InitializePlatformSupportModulesInManaged (1ms)
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+ SetLoadedEditorAssemblies (3ms)
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+ ProcessInitializeOnLoadAttributes (268ms)
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+ ProcessInitializeOnLoadMethodAttributes (27ms)
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+ AfterProcessingInitializeOnLoad (4ms)
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+ EditorAssembliesLoaded (0ms)
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+ ExecutionOrderSort2 (0ms)
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+ AwakeInstancesAfterBackupRestoration (10ms)
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+Refreshing native plugins compatible for Editor in 0.60 ms, found 3 plugins.
|
|
|
+Preloading 0 native plugins for Editor in 0.00 ms.
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|
|
+Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
|
|
|
+Unloading 6133 unused Assets / (3.9 MB). Loaded Objects now: 6851.
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+Memory consumption went from 143.0 MB to 139.1 MB.
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+Total: 5.051900 ms (FindLiveObjects: 0.391600 ms CreateObjectMapping: 0.303700 ms MarkObjects: 3.167200 ms DeleteObjects: 1.188400 ms)
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+
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+Prepare: number of updated asset objects reloaded= 0
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+========================================================================
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+Received Prepare
|
|
|
+Begin MonoManager ReloadAssembly
|
|
|
+- Loaded All Assemblies, in 0.437 seconds
|
|
|
+Refreshing native plugins compatible for Editor in 0.49 ms, found 3 plugins.
|
|
|
+Native extension for WindowsStandalone target not found
|
|
|
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
|
+[Package Manager] Unable to send message (not connected to server process).
|
|
|
+[Package Manager] Cannot connect to Unity Package Manager local server
|
|
|
+Mono: successfully reloaded assembly
|
|
|
+- Finished resetting the current domain, in 0.429 seconds
|
|
|
+Domain Reload Profiling: 866ms
|
|
|
+ BeginReloadAssembly (128ms)
|
|
|
+ ExecutionOrderSort (0ms)
|
|
|
+ DisableScriptedObjects (4ms)
|
|
|
+ BackupInstance (0ms)
|
|
|
+ ReleaseScriptingObjects (0ms)
|
|
|
+ CreateAndSetChildDomain (26ms)
|
|
|
+ RebuildCommonClasses (22ms)
|
|
|
+ RebuildNativeTypeToScriptingClass (7ms)
|
|
|
+ initialDomainReloadingComplete (19ms)
|
|
|
+ LoadAllAssembliesAndSetupDomain (261ms)
|
|
|
+ LoadAssemblies (213ms)
|
|
|
+ RebuildTransferFunctionScriptingTraits (0ms)
|
|
|
+ AnalyzeDomain (107ms)
|
|
|
+ TypeCache.Refresh (5ms)
|
|
|
+ TypeCache.ScanAssembly (0ms)
|
|
|
+ BuildScriptInfoCaches (93ms)
|
|
|
+ ResolveRequiredComponents (6ms)
|
|
|
+ FinalizeReload (430ms)
|
|
|
+ ReleaseScriptCaches (0ms)
|
|
|
+ RebuildScriptCaches (0ms)
|
|
|
+ SetupLoadedEditorAssemblies (332ms)
|
|
|
+ LogAssemblyErrors (0ms)
|
|
|
+ InitializePlatformSupportModulesInManaged (1ms)
|
|
|
+ SetLoadedEditorAssemblies (3ms)
|
|
|
+ BeforeProcessingInitializeOnLoad (72ms)
|
|
|
+ ProcessInitializeOnLoadAttributes (211ms)
|
|
|
+ ProcessInitializeOnLoadMethodAttributes (39ms)
|
|
|
+ AfterProcessingInitializeOnLoad (5ms)
|
|
|
+ EditorAssembliesLoaded (0ms)
|
|
|
+ ExecutionOrderSort2 (0ms)
|
|
|
+ AwakeInstancesAfterBackupRestoration (13ms)
|
|
|
+Refreshing native plugins compatible for Editor in 0.57 ms, found 3 plugins.
|
|
|
+Preloading 0 native plugins for Editor in 0.00 ms.
|
|
|
+Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
|
|
|
+Unloading 6133 unused Assets / (3.9 MB). Loaded Objects now: 6854.
|
|
|
+Memory consumption went from 143.0 MB to 139.1 MB.
|
|
|
+Total: 6.836500 ms (FindLiveObjects: 0.453900 ms CreateObjectMapping: 0.789400 ms MarkObjects: 3.911000 ms DeleteObjects: 1.681000 ms)
|
|
|
+
|
|
|
+Prepare: number of updated asset objects reloaded= 0
|
|
|
+========================================================================
|
|
|
+Received Prepare
|
|
|
+Refreshing native plugins compatible for Editor in 0.58 ms, found 3 plugins.
|
|
|
+Preloading 0 native plugins for Editor in 0.00 ms.
|
|
|
+Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
|
|
|
+Unloading 6127 unused Assets / (3.9 MB). Loaded Objects now: 6854.
|
|
|
+Memory consumption went from 143.2 MB to 139.3 MB.
|
|
|
+Total: 5.786300 ms (FindLiveObjects: 0.400700 ms CreateObjectMapping: 0.211800 ms MarkObjects: 3.969400 ms DeleteObjects: 1.203400 ms)
|
|
|
+
|
|
|
+Prepare: number of updated asset objects reloaded= 0
|
|
|
+========================================================================
|
|
|
+Received Prepare
|
|
|
+Begin MonoManager ReloadAssembly
|
|
|
+[Licensing::Client] Successfully resolved entitlement details
|
|
|
+- Loaded All Assemblies, in 0.454 seconds
|
|
|
+Refreshing native plugins compatible for Editor in 0.67 ms, found 3 plugins.
|
|
|
+Native extension for WindowsStandalone target not found
|
|
|
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
|
+[Package Manager] Unable to send message (not connected to server process).
|
|
|
+[Package Manager] Cannot connect to Unity Package Manager local server
|
|
|
+Mono: successfully reloaded assembly
|
|
|
+- Finished resetting the current domain, in 0.479 seconds
|
|
|
+Domain Reload Profiling: 933ms
|
|
|
+ BeginReloadAssembly (136ms)
|
|
|
+ ExecutionOrderSort (0ms)
|
|
|
+ DisableScriptedObjects (3ms)
|
|
|
+ BackupInstance (0ms)
|
|
|
+ ReleaseScriptingObjects (0ms)
|
|
|
+ CreateAndSetChildDomain (27ms)
|
|
|
+ RebuildCommonClasses (20ms)
|
|
|
+ RebuildNativeTypeToScriptingClass (7ms)
|
|
|
+ initialDomainReloadingComplete (19ms)
|
|
|
+ LoadAllAssembliesAndSetupDomain (271ms)
|
|
|
+ LoadAssemblies (228ms)
|
|
|
+ RebuildTransferFunctionScriptingTraits (0ms)
|
|
|
+ AnalyzeDomain (107ms)
|
|
|
+ TypeCache.Refresh (7ms)
|
|
|
+ TypeCache.ScanAssembly (0ms)
|
|
|
+ BuildScriptInfoCaches (90ms)
|
|
|
+ ResolveRequiredComponents (6ms)
|
|
|
+ FinalizeReload (479ms)
|
|
|
+ ReleaseScriptCaches (0ms)
|
|
|
+ RebuildScriptCaches (0ms)
|
|
|
+ SetupLoadedEditorAssemblies (392ms)
|
|
|
+ LogAssemblyErrors (0ms)
|
|
|
+ InitializePlatformSupportModulesInManaged (1ms)
|
|
|
+ SetLoadedEditorAssemblies (3ms)
|
|
|
+ BeforeProcessingInitializeOnLoad (86ms)
|
|
|
+ ProcessInitializeOnLoadAttributes (271ms)
|
|
|
+ ProcessInitializeOnLoadMethodAttributes (26ms)
|
|
|
+ AfterProcessingInitializeOnLoad (4ms)
|
|
|
+ EditorAssembliesLoaded (0ms)
|
|
|
+ ExecutionOrderSort2 (0ms)
|
|
|
+ AwakeInstancesAfterBackupRestoration (10ms)
|
|
|
+Refreshing native plugins compatible for Editor in 0.57 ms, found 3 plugins.
|
|
|
+Preloading 0 native plugins for Editor in 0.00 ms.
|
|
|
+Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
|
|
|
+Unloading 6133 unused Assets / (3.8 MB). Loaded Objects now: 6857.
|
|
|
+Memory consumption went from 143.1 MB to 139.3 MB.
|
|
|
+Total: 4.511800 ms (FindLiveObjects: 0.370700 ms CreateObjectMapping: 0.218300 ms MarkObjects: 2.788300 ms DeleteObjects: 1.134000 ms)
|
|
|
+
|
|
|
+Prepare: number of updated asset objects reloaded= 0
|
|
|
+========================================================================
|
|
|
+Received Prepare
|
|
|
+Begin MonoManager ReloadAssembly
|
|
|
+- Loaded All Assemblies, in 0.439 seconds
|
|
|
+Refreshing native plugins compatible for Editor in 0.55 ms, found 3 plugins.
|
|
|
+Native extension for WindowsStandalone target not found
|
|
|
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
|
+[Package Manager] Unable to send message (not connected to server process).
|
|
|
+[Package Manager] Cannot connect to Unity Package Manager local server
|
|
|
+Mono: successfully reloaded assembly
|
|
|
+- Finished resetting the current domain, in 0.431 seconds
|
|
|
+Domain Reload Profiling: 869ms
|
|
|
+ BeginReloadAssembly (127ms)
|
|
|
+ ExecutionOrderSort (0ms)
|
|
|
+ DisableScriptedObjects (3ms)
|
|
|
+ BackupInstance (0ms)
|
|
|
+ ReleaseScriptingObjects (0ms)
|
|
|
+ CreateAndSetChildDomain (25ms)
|
|
|
+ RebuildCommonClasses (21ms)
|
|
|
+ RebuildNativeTypeToScriptingClass (8ms)
|
|
|
+ initialDomainReloadingComplete (18ms)
|
|
|
+ LoadAllAssembliesAndSetupDomain (264ms)
|
|
|
+ LoadAssemblies (215ms)
|
|
|
+ RebuildTransferFunctionScriptingTraits (0ms)
|
|
|
+ AnalyzeDomain (109ms)
|
|
|
+ TypeCache.Refresh (5ms)
|
|
|
+ TypeCache.ScanAssembly (0ms)
|
|
|
+ BuildScriptInfoCaches (94ms)
|
|
|
+ ResolveRequiredComponents (6ms)
|
|
|
+ FinalizeReload (431ms)
|
|
|
+ ReleaseScriptCaches (0ms)
|
|
|
+ RebuildScriptCaches (0ms)
|
|
|
+ SetupLoadedEditorAssemblies (334ms)
|
|
|
+ LogAssemblyErrors (0ms)
|
|
|
+ InitializePlatformSupportModulesInManaged (1ms)
|
|
|
+ SetLoadedEditorAssemblies (3ms)
|
|
|
+ BeforeProcessingInitializeOnLoad (73ms)
|
|
|
+ ProcessInitializeOnLoadAttributes (207ms)
|
|
|
+ ProcessInitializeOnLoadMethodAttributes (43ms)
|
|
|
+ AfterProcessingInitializeOnLoad (5ms)
|
|
|
+ EditorAssembliesLoaded (0ms)
|
|
|
+ ExecutionOrderSort2 (0ms)
|
|
|
+ AwakeInstancesAfterBackupRestoration (15ms)
|
|
|
+Refreshing native plugins compatible for Editor in 0.96 ms, found 3 plugins.
|
|
|
+Preloading 0 native plugins for Editor in 0.00 ms.
|
|
|
+Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
|
|
|
+Unloading 6133 unused Assets / (3.7 MB). Loaded Objects now: 6860.
|
|
|
+Memory consumption went from 143.1 MB to 139.4 MB.
|
|
|
+Total: 6.756700 ms (FindLiveObjects: 0.545800 ms CreateObjectMapping: 0.562600 ms MarkObjects: 3.745100 ms DeleteObjects: 1.902100 ms)
|
|
|
+
|
|
|
+Prepare: number of updated asset objects reloaded= 0
|
|
|
+========================================================================
|
|
|
+Received Prepare
|
|
|
+Refreshing native plugins compatible for Editor in 0.61 ms, found 3 plugins.
|
|
|
+Preloading 0 native plugins for Editor in 0.00 ms.
|
|
|
+Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
|
|
|
+Unloading 6127 unused Assets / (4.2 MB). Loaded Objects now: 6860.
|
|
|
+Memory consumption went from 143.3 MB to 139.1 MB.
|
|
|
+Total: 5.991700 ms (FindLiveObjects: 0.407600 ms CreateObjectMapping: 0.250300 ms MarkObjects: 3.875300 ms DeleteObjects: 1.457500 ms)
|
|
|
+
|
|
|
+Prepare: number of updated asset objects reloaded= 0
|
|
|
+========================================================================
|
|
|
+Received Prepare
|
|
|
+Begin MonoManager ReloadAssembly
|
|
|
+[Licensing::Client] Successfully resolved entitlement details
|
|
|
+- Loaded All Assemblies, in 0.452 seconds
|
|
|
+Refreshing native plugins compatible for Editor in 0.66 ms, found 3 plugins.
|
|
|
+Native extension for WindowsStandalone target not found
|
|
|
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
|
+[Package Manager] Unable to send message (not connected to server process).
|
|
|
+[Package Manager] Cannot connect to Unity Package Manager local server
|
|
|
+Mono: successfully reloaded assembly
|
|
|
+- Finished resetting the current domain, in 0.440 seconds
|
|
|
+Domain Reload Profiling: 892ms
|
|
|
+ BeginReloadAssembly (136ms)
|
|
|
+ ExecutionOrderSort (0ms)
|
|
|
+ DisableScriptedObjects (4ms)
|
|
|
+ BackupInstance (0ms)
|
|
|
+ ReleaseScriptingObjects (0ms)
|
|
|
+ CreateAndSetChildDomain (26ms)
|
|
|
+ RebuildCommonClasses (20ms)
|
|
|
+ RebuildNativeTypeToScriptingClass (7ms)
|
|
|
+ initialDomainReloadingComplete (19ms)
|
|
|
+ LoadAllAssembliesAndSetupDomain (269ms)
|
|
|
+ LoadAssemblies (229ms)
|
|
|
+ RebuildTransferFunctionScriptingTraits (0ms)
|
|
|
+ AnalyzeDomain (105ms)
|
|
|
+ TypeCache.Refresh (6ms)
|
|
|
+ TypeCache.ScanAssembly (0ms)
|
|
|
+ BuildScriptInfoCaches (89ms)
|
|
|
+ ResolveRequiredComponents (6ms)
|
|
|
+ FinalizeReload (440ms)
|
|
|
+ ReleaseScriptCaches (0ms)
|
|
|
+ RebuildScriptCaches (0ms)
|
|
|
+ SetupLoadedEditorAssemblies (352ms)
|
|
|
+ LogAssemblyErrors (0ms)
|
|
|
+ InitializePlatformSupportModulesInManaged (1ms)
|
|
|
+ SetLoadedEditorAssemblies (3ms)
|
|
|
+ BeforeProcessingInitializeOnLoad (76ms)
|
|
|
+ ProcessInitializeOnLoadAttributes (233ms)
|
|
|
+ ProcessInitializeOnLoadMethodAttributes (35ms)
|
|
|
+ AfterProcessingInitializeOnLoad (4ms)
|
|
|
+ EditorAssembliesLoaded (0ms)
|
|
|
+ ExecutionOrderSort2 (0ms)
|
|
|
+ AwakeInstancesAfterBackupRestoration (10ms)
|
|
|
+Refreshing native plugins compatible for Editor in 0.62 ms, found 3 plugins.
|
|
|
+Preloading 0 native plugins for Editor in 0.00 ms.
|
|
|
+Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
|
|
|
+Unloading 6133 unused Assets / (3.8 MB). Loaded Objects now: 6863.
|
|
|
+Memory consumption went from 143.1 MB to 139.4 MB.
|
|
|
+Total: 4.345100 ms (FindLiveObjects: 0.393700 ms CreateObjectMapping: 0.218700 ms MarkObjects: 2.614900 ms DeleteObjects: 1.117000 ms)
|
|
|
+
|
|
|
+Prepare: number of updated asset objects reloaded= 0
|
|
|
+========================================================================
|
|
|
+Received Prepare
|
|
|
+Begin MonoManager ReloadAssembly
|
|
|
+- Loaded All Assemblies, in 0.442 seconds
|
|
|
+Refreshing native plugins compatible for Editor in 0.70 ms, found 3 plugins.
|
|
|
+Native extension for WindowsStandalone target not found
|
|
|
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
|
+[Package Manager] Unable to send message (not connected to server process).
|
|
|
+[Package Manager] Cannot connect to Unity Package Manager local server
|
|
|
+Mono: successfully reloaded assembly
|
|
|
+- Finished resetting the current domain, in 0.440 seconds
|
|
|
+Domain Reload Profiling: 883ms
|
|
|
+ BeginReloadAssembly (129ms)
|
|
|
+ ExecutionOrderSort (0ms)
|
|
|
+ DisableScriptedObjects (3ms)
|
|
|
+ BackupInstance (0ms)
|
|
|
+ ReleaseScriptingObjects (0ms)
|
|
|
+ CreateAndSetChildDomain (26ms)
|
|
|
+ RebuildCommonClasses (21ms)
|
|
|
+ RebuildNativeTypeToScriptingClass (8ms)
|
|
|
+ initialDomainReloadingComplete (18ms)
|
|
|
+ LoadAllAssembliesAndSetupDomain (266ms)
|
|
|
+ LoadAssemblies (217ms)
|
|
|
+ RebuildTransferFunctionScriptingTraits (0ms)
|
|
|
+ AnalyzeDomain (109ms)
|
|
|
+ TypeCache.Refresh (5ms)
|
|
|
+ TypeCache.ScanAssembly (0ms)
|
|
|
+ BuildScriptInfoCaches (94ms)
|
|
|
+ ResolveRequiredComponents (6ms)
|
|
|
+ FinalizeReload (441ms)
|
|
|
+ ReleaseScriptCaches (0ms)
|
|
|
+ RebuildScriptCaches (0ms)
|
|
|
+ SetupLoadedEditorAssemblies (338ms)
|
|
|
+ LogAssemblyErrors (0ms)
|
|
|
+ InitializePlatformSupportModulesInManaged (1ms)
|
|
|
+ SetLoadedEditorAssemblies (4ms)
|
|
|
+ BeforeProcessingInitializeOnLoad (74ms)
|
|
|
+ ProcessInitializeOnLoadAttributes (209ms)
|
|
|
+ ProcessInitializeOnLoadMethodAttributes (42ms)
|
|
|
+ AfterProcessingInitializeOnLoad (7ms)
|
|
|
+ EditorAssembliesLoaded (0ms)
|
|
|
+ ExecutionOrderSort2 (0ms)
|
|
|
+ AwakeInstancesAfterBackupRestoration (16ms)
|
|
|
+Refreshing native plugins compatible for Editor in 0.72 ms, found 3 plugins.
|
|
|
+Preloading 0 native plugins for Editor in 0.00 ms.
|
|
|
+Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
|
|
|
+Unloading 6133 unused Assets / (3.7 MB). Loaded Objects now: 6866.
|
|
|
+Memory consumption went from 143.2 MB to 139.5 MB.
|
|
|
+Total: 5.459300 ms (FindLiveObjects: 0.411600 ms CreateObjectMapping: 0.212600 ms MarkObjects: 3.509100 ms DeleteObjects: 1.325300 ms)
|
|
|
+
|
|
|
+Prepare: number of updated asset objects reloaded= 0
|
|
|
+========================================================================
|
|
|
+Received Prepare
|
|
|
+Refreshing native plugins compatible for Editor in 0.70 ms, found 3 plugins.
|
|
|
+Preloading 0 native plugins for Editor in 0.00 ms.
|
|
|
+Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
|
|
|
+Unloading 6127 unused Assets / (3.8 MB). Loaded Objects now: 6866.
|
|
|
+Memory consumption went from 143.4 MB to 139.6 MB.
|
|
|
+Total: 7.141100 ms (FindLiveObjects: 0.799600 ms CreateObjectMapping: 0.344600 ms MarkObjects: 4.792800 ms DeleteObjects: 1.202700 ms)
|
|
|
+
|
|
|
+Prepare: number of updated asset objects reloaded= 0
|
|
|
+========================================================================
|
|
|
+Received Prepare
|
|
|
+Begin MonoManager ReloadAssembly
|
|
|
+[Licensing::Client] Successfully resolved entitlement details
|
|
|
+- Loaded All Assemblies, in 0.460 seconds
|
|
|
+Refreshing native plugins compatible for Editor in 0.58 ms, found 3 plugins.
|
|
|
+Native extension for WindowsStandalone target not found
|
|
|
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
|
+[Package Manager] Unable to send message (not connected to server process).
|
|
|
+[Package Manager] Cannot connect to Unity Package Manager local server
|
|
|
+Mono: successfully reloaded assembly
|
|
|
+- Finished resetting the current domain, in 0.467 seconds
|
|
|
+Domain Reload Profiling: 926ms
|
|
|
+ BeginReloadAssembly (141ms)
|
|
|
+ ExecutionOrderSort (0ms)
|
|
|
+ DisableScriptedObjects (4ms)
|
|
|
+ BackupInstance (0ms)
|
|
|
+ ReleaseScriptingObjects (0ms)
|
|
|
+ CreateAndSetChildDomain (27ms)
|
|
|
+ RebuildCommonClasses (21ms)
|
|
|
+ RebuildNativeTypeToScriptingClass (7ms)
|
|
|
+ initialDomainReloadingComplete (19ms)
|
|
|
+ LoadAllAssembliesAndSetupDomain (272ms)
|
|
|
+ LoadAssemblies (230ms)
|
|
|
+ RebuildTransferFunctionScriptingTraits (0ms)
|
|
|
+ AnalyzeDomain (106ms)
|
|
|
+ TypeCache.Refresh (7ms)
|
|
|
+ TypeCache.ScanAssembly (0ms)
|
|
|
+ BuildScriptInfoCaches (89ms)
|
|
|
+ ResolveRequiredComponents (6ms)
|
|
|
+ FinalizeReload (467ms)
|
|
|
+ ReleaseScriptCaches (0ms)
|
|
|
+ RebuildScriptCaches (0ms)
|
|
|
+ SetupLoadedEditorAssemblies (367ms)
|
|
|
+ LogAssemblyErrors (0ms)
|
|
|
+ InitializePlatformSupportModulesInManaged (1ms)
|
|
|
+ SetLoadedEditorAssemblies (4ms)
|
|
|
+ BeforeProcessingInitializeOnLoad (78ms)
|
|
|
+ ProcessInitializeOnLoadAttributes (254ms)
|
|
|
+ ProcessInitializeOnLoadMethodAttributes (26ms)
|
|
|
+ AfterProcessingInitializeOnLoad (4ms)
|
|
|
+ EditorAssembliesLoaded (0ms)
|
|
|
+ ExecutionOrderSort2 (0ms)
|
|
|
+ AwakeInstancesAfterBackupRestoration (9ms)
|
|
|
+Refreshing native plugins compatible for Editor in 0.66 ms, found 3 plugins.
|
|
|
+Preloading 0 native plugins for Editor in 0.00 ms.
|
|
|
+Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
|
|
|
+Unloading 6133 unused Assets / (3.9 MB). Loaded Objects now: 6869.
|
|
|
+Memory consumption went from 143.2 MB to 139.3 MB.
|
|
|
+Total: 4.532400 ms (FindLiveObjects: 0.386900 ms CreateObjectMapping: 0.210900 ms MarkObjects: 2.706200 ms DeleteObjects: 1.227200 ms)
|
|
|
+
|
|
|
+Prepare: number of updated asset objects reloaded= 0
|
|
|
+========================================================================
|
|
|
+Received Prepare
|
|
|
+Begin MonoManager ReloadAssembly
|
|
|
+- Loaded All Assemblies, in 0.440 seconds
|
|
|
+Refreshing native plugins compatible for Editor in 0.51 ms, found 3 plugins.
|
|
|
+Native extension for WindowsStandalone target not found
|
|
|
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
|
+[Package Manager] Unable to send message (not connected to server process).
|
|
|
+[Package Manager] Cannot connect to Unity Package Manager local server
|
|
|
+Mono: successfully reloaded assembly
|
|
|
+- Finished resetting the current domain, in 0.480 seconds
|
|
|
+Domain Reload Profiling: 920ms
|
|
|
+ BeginReloadAssembly (128ms)
|
|
|
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|
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|
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+Unloading 6127 unused Assets / (3.4 MB). Loaded Objects now: 6872.
|
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|
|
|
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|
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+[Package Manager] Cannot connect to Unity Package Manager local server
|
|
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+Mono: successfully reloaded assembly
|
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+- Finished resetting the current domain, in 0.577 seconds
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|
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|
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|
|
|
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|
|
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+[Package Manager] Cannot connect to Unity Package Manager local server
|
|
|
+Mono: successfully reloaded assembly
|
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|
+- Finished resetting the current domain, in 0.444 seconds
|
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|
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|
|
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|
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+
|
|
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+Prepare: number of updated asset objects reloaded= 0
|
|
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+========================================================================
|
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|
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|
|
+Preloading 0 native plugins for Editor in 0.00 ms.
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|
|
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+Unloading 6127 unused Assets / (3.5 MB). Loaded Objects now: 6878.
|
|
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|
|
|
+Total: 5.200700 ms (FindLiveObjects: 0.469900 ms CreateObjectMapping: 0.211900 ms MarkObjects: 3.365400 ms DeleteObjects: 1.152400 ms)
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|
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|
|
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|
|
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|
|
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|
|
|
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|
|
|
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|
|
|
+Mono: successfully reloaded assembly
|
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|
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|
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+Unloading 6133 unused Assets / (3.8 MB). Loaded Objects now: 6881.
|
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|
|
|
+Total: 4.624000 ms (FindLiveObjects: 0.389100 ms CreateObjectMapping: 0.206000 ms MarkObjects: 2.887200 ms DeleteObjects: 1.140800 ms)
|
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|
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|
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|
|
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|
|
|
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|
|
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|
|
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|
|
|
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|
|
|
+[Package Manager] Cannot connect to Unity Package Manager local server
|
|
|
+Mono: successfully reloaded assembly
|
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|
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|
|
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|
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|
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+ path: Assets/Scripts/GameUI.cs
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+ path: Assets/Scripts/SceneSetup.cs
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+ path: Assets/Resource/PanelSetting.asset
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+
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|
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+ path: Assets/Resource/UI/GameUI.uxml
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|
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|
|
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|
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|
|
|
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|
|
|
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|
|
|
+Mono: successfully reloaded assembly
|
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|
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|
|
|
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+ AnalyzeDomain (103ms)
|
|
|
+ TypeCache.Refresh (6ms)
|
|
|
+ TypeCache.ScanAssembly (0ms)
|
|
|
+ BuildScriptInfoCaches (88ms)
|
|
|
+ ResolveRequiredComponents (6ms)
|
|
|
+ FinalizeReload (393ms)
|
|
|
+ ReleaseScriptCaches (0ms)
|
|
|
+ RebuildScriptCaches (0ms)
|
|
|
+ SetupLoadedEditorAssemblies (307ms)
|
|
|
+ LogAssemblyErrors (0ms)
|
|
|
+ InitializePlatformSupportModulesInManaged (1ms)
|
|
|
+ SetLoadedEditorAssemblies (3ms)
|
|
|
+ BeforeProcessingInitializeOnLoad (70ms)
|
|
|
+ ProcessInitializeOnLoadAttributes (202ms)
|
|
|
+ ProcessInitializeOnLoadMethodAttributes (27ms)
|
|
|
+ AfterProcessingInitializeOnLoad (4ms)
|
|
|
+ EditorAssembliesLoaded (0ms)
|
|
|
+ ExecutionOrderSort2 (0ms)
|
|
|
+ AwakeInstancesAfterBackupRestoration (9ms)
|
|
|
+Refreshing native plugins compatible for Editor in 0.60 ms, found 3 plugins.
|
|
|
+Preloading 0 native plugins for Editor in 0.00 ms.
|
|
|
+Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
|
|
|
+Unloading 6134 unused Assets / (3.9 MB). Loaded Objects now: 6891.
|
|
|
+Memory consumption went from 144.3 MB to 140.4 MB.
|
|
|
+Total: 4.468800 ms (FindLiveObjects: 0.390100 ms CreateObjectMapping: 0.211800 ms MarkObjects: 2.651800 ms DeleteObjects: 1.214300 ms)
|
|
|
+
|
|
|
+Prepare: number of updated asset objects reloaded= 0
|
|
|
+========================================================================
|
|
|
+Received Prepare
|
|
|
+Begin MonoManager ReloadAssembly
|
|
|
+- Loaded All Assemblies, in 0.442 seconds
|
|
|
+Refreshing native plugins compatible for Editor in 0.49 ms, found 3 plugins.
|
|
|
+Native extension for WindowsStandalone target not found
|
|
|
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
|
+[Package Manager] Unable to send message (not connected to server process).
|
|
|
+[Package Manager] Cannot connect to Unity Package Manager local server
|
|
|
+Mono: successfully reloaded assembly
|
|
|
+- Finished resetting the current domain, in 0.403 seconds
|
|
|
+Domain Reload Profiling: 845ms
|
|
|
+ BeginReloadAssembly (131ms)
|
|
|
+ ExecutionOrderSort (0ms)
|
|
|
+ DisableScriptedObjects (3ms)
|
|
|
+ BackupInstance (0ms)
|
|
|
+ ReleaseScriptingObjects (0ms)
|
|
|
+ CreateAndSetChildDomain (29ms)
|
|
|
+ RebuildCommonClasses (21ms)
|
|
|
+ RebuildNativeTypeToScriptingClass (7ms)
|
|
|
+ initialDomainReloadingComplete (18ms)
|
|
|
+ LoadAllAssembliesAndSetupDomain (264ms)
|
|
|
+ LoadAssemblies (214ms)
|
|
|
+ RebuildTransferFunctionScriptingTraits (0ms)
|
|
|
+ AnalyzeDomain (110ms)
|
|
|
+ TypeCache.Refresh (5ms)
|
|
|
+ TypeCache.ScanAssembly (0ms)
|
|
|
+ BuildScriptInfoCaches (95ms)
|
|
|
+ ResolveRequiredComponents (6ms)
|
|
|
+ FinalizeReload (403ms)
|
|
|
+ ReleaseScriptCaches (0ms)
|
|
|
+ RebuildScriptCaches (0ms)
|
|
|
+ SetupLoadedEditorAssemblies (309ms)
|
|
|
+ LogAssemblyErrors (0ms)
|
|
|
+ InitializePlatformSupportModulesInManaged (1ms)
|
|
|
+ SetLoadedEditorAssemblies (3ms)
|
|
|
+ BeforeProcessingInitializeOnLoad (70ms)
|
|
|
+ ProcessInitializeOnLoadAttributes (203ms)
|
|
|
+ ProcessInitializeOnLoadMethodAttributes (28ms)
|
|
|
+ AfterProcessingInitializeOnLoad (4ms)
|
|
|
+ EditorAssembliesLoaded (0ms)
|
|
|
+ ExecutionOrderSort2 (0ms)
|
|
|
+ AwakeInstancesAfterBackupRestoration (11ms)
|
|
|
+Refreshing native plugins compatible for Editor in 0.82 ms, found 3 plugins.
|
|
|
+Preloading 0 native plugins for Editor in 0.00 ms.
|
|
|
+Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
|
|
|
+Unloading 6133 unused Assets / (3.8 MB). Loaded Objects now: 6894.
|
|
|
+Memory consumption went from 144.3 MB to 140.6 MB.
|
|
|
+Total: 4.898600 ms (FindLiveObjects: 0.502500 ms CreateObjectMapping: 0.234800 ms MarkObjects: 2.822900 ms DeleteObjects: 1.337600 ms)
|
|
|
+
|
|
|
+Prepare: number of updated asset objects reloaded= 0
|
|
|
+========================================================================
|
|
|
+Received Prepare
|
|
|
+Refreshing native plugins compatible for Editor in 0.55 ms, found 3 plugins.
|
|
|
+Preloading 0 native plugins for Editor in 0.00 ms.
|
|
|
+Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
|
|
|
+Unloading 6127 unused Assets / (3.7 MB). Loaded Objects now: 6894.
|
|
|
+Memory consumption went from 144.5 MB to 140.8 MB.
|
|
|
+Total: 5.807200 ms (FindLiveObjects: 0.390000 ms CreateObjectMapping: 0.213100 ms MarkObjects: 4.007000 ms DeleteObjects: 1.196000 ms)
|
|
|
+
|
|
|
+Prepare: number of updated asset objects reloaded= 0
|
|
|
+========================================================================
|
|
|
+Received Prepare
|
|
|
+Begin MonoManager ReloadAssembly
|
|
|
+[Licensing::Client] Successfully resolved entitlement details
|
|
|
+- Loaded All Assemblies, in 0.465 seconds
|
|
|
+Refreshing native plugins compatible for Editor in 0.77 ms, found 3 plugins.
|
|
|
+Native extension for WindowsStandalone target not found
|
|
|
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
|
+[Package Manager] Unable to send message (not connected to server process).
|
|
|
+[Package Manager] Cannot connect to Unity Package Manager local server
|
|
|
+Mono: successfully reloaded assembly
|
|
|
+- Finished resetting the current domain, in 0.421 seconds
|
|
|
+Domain Reload Profiling: 886ms
|
|
|
+ BeginReloadAssembly (135ms)
|
|
|
+ ExecutionOrderSort (0ms)
|
|
|
+ DisableScriptedObjects (4ms)
|
|
|
+ BackupInstance (0ms)
|
|
|
+ ReleaseScriptingObjects (0ms)
|
|
|
+ CreateAndSetChildDomain (28ms)
|
|
|
+ RebuildCommonClasses (22ms)
|
|
|
+ RebuildNativeTypeToScriptingClass (9ms)
|
|
|
+ initialDomainReloadingComplete (19ms)
|
|
|
+ LoadAllAssembliesAndSetupDomain (280ms)
|
|
|
+ LoadAssemblies (228ms)
|
|
|
+ RebuildTransferFunctionScriptingTraits (0ms)
|
|
|
+ AnalyzeDomain (113ms)
|
|
|
+ TypeCache.Refresh (8ms)
|
|
|
+ TypeCache.ScanAssembly (0ms)
|
|
|
+ BuildScriptInfoCaches (96ms)
|
|
|
+ ResolveRequiredComponents (6ms)
|
|
|
+ FinalizeReload (421ms)
|
|
|
+ ReleaseScriptCaches (0ms)
|
|
|
+ RebuildScriptCaches (0ms)
|
|
|
+ SetupLoadedEditorAssemblies (327ms)
|
|
|
+ LogAssemblyErrors (0ms)
|
|
|
+ InitializePlatformSupportModulesInManaged (1ms)
|
|
|
+ SetLoadedEditorAssemblies (4ms)
|
|
|
+ BeforeProcessingInitializeOnLoad (75ms)
|
|
|
+ ProcessInitializeOnLoadAttributes (213ms)
|
|
|
+ ProcessInitializeOnLoadMethodAttributes (29ms)
|
|
|
+ AfterProcessingInitializeOnLoad (5ms)
|
|
|
+ EditorAssembliesLoaded (0ms)
|
|
|
+ ExecutionOrderSort2 (0ms)
|
|
|
+ AwakeInstancesAfterBackupRestoration (10ms)
|
|
|
+Refreshing native plugins compatible for Editor in 0.59 ms, found 3 plugins.
|
|
|
+Preloading 0 native plugins for Editor in 0.00 ms.
|
|
|
+Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
|
|
|
+Unloading 6133 unused Assets / (3.7 MB). Loaded Objects now: 6897.
|
|
|
+Memory consumption went from 144.4 MB to 140.6 MB.
|
|
|
+Total: 4.328400 ms (FindLiveObjects: 0.389700 ms CreateObjectMapping: 0.204700 ms MarkObjects: 2.653000 ms DeleteObjects: 1.080300 ms)
|
|
|
+
|
|
|
+Prepare: number of updated asset objects reloaded= 0
|
|
|
+========================================================================
|
|
|
+Received Prepare
|
|
|
+Begin MonoManager ReloadAssembly
|
|
|
+- Loaded All Assemblies, in 0.454 seconds
|
|
|
+Refreshing native plugins compatible for Editor in 0.59 ms, found 3 plugins.
|
|
|
+Native extension for WindowsStandalone target not found
|
|
|
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
|
+[Package Manager] Unable to send message (not connected to server process).
|
|
|
+[Package Manager] Cannot connect to Unity Package Manager local server
|
|
|
+Mono: successfully reloaded assembly
|
|
|
+- Finished resetting the current domain, in 0.457 seconds
|
|
|
+Domain Reload Profiling: 910ms
|
|
|
+ BeginReloadAssembly (128ms)
|
|
|
+ ExecutionOrderSort (0ms)
|
|
|
+ DisableScriptedObjects (3ms)
|
|
|
+ BackupInstance (0ms)
|
|
|
+ ReleaseScriptingObjects (0ms)
|
|
|
+ CreateAndSetChildDomain (26ms)
|
|
|
+ RebuildCommonClasses (21ms)
|
|
|
+ RebuildNativeTypeToScriptingClass (8ms)
|
|
|
+ initialDomainReloadingComplete (19ms)
|
|
|
+ LoadAllAssembliesAndSetupDomain (277ms)
|
|
|
+ LoadAssemblies (218ms)
|
|
|
+ RebuildTransferFunctionScriptingTraits (0ms)
|
|
|
+ AnalyzeDomain (118ms)
|
|
|
+ TypeCache.Refresh (5ms)
|
|
|
+ TypeCache.ScanAssembly (0ms)
|
|
|
+ BuildScriptInfoCaches (102ms)
|
|
|
+ ResolveRequiredComponents (7ms)
|
|
|
+ FinalizeReload (457ms)
|
|
|
+ ReleaseScriptCaches (0ms)
|
|
|
+ RebuildScriptCaches (0ms)
|
|
|
+ SetupLoadedEditorAssemblies (355ms)
|
|
|
+ LogAssemblyErrors (0ms)
|
|
|
+ InitializePlatformSupportModulesInManaged (1ms)
|
|
|
+ SetLoadedEditorAssemblies (4ms)
|
|
|
+ BeforeProcessingInitializeOnLoad (84ms)
|
|
|
+ ProcessInitializeOnLoadAttributes (230ms)
|
|
|
+ ProcessInitializeOnLoadMethodAttributes (31ms)
|
|
|
+ AfterProcessingInitializeOnLoad (5ms)
|
|
|
+ EditorAssembliesLoaded (0ms)
|
|
|
+ ExecutionOrderSort2 (0ms)
|
|
|
+ AwakeInstancesAfterBackupRestoration (12ms)
|
|
|
+Refreshing native plugins compatible for Editor in 0.61 ms, found 3 plugins.
|
|
|
+Preloading 0 native plugins for Editor in 0.00 ms.
|
|
|
+Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
|
|
|
+Unloading 6133 unused Assets / (3.8 MB). Loaded Objects now: 6900.
|
|
|
+Memory consumption went from 144.4 MB to 140.6 MB.
|
|
|
+Total: 5.373400 ms (FindLiveObjects: 0.467200 ms CreateObjectMapping: 0.234100 ms MarkObjects: 3.452600 ms DeleteObjects: 1.218700 ms)
|
|
|
+
|
|
|
+Prepare: number of updated asset objects reloaded= 0
|
|
|
+========================================================================
|
|
|
+Received Prepare
|
|
|
+Refreshing native plugins compatible for Editor in 1.03 ms, found 3 plugins.
|
|
|
+Preloading 0 native plugins for Editor in 0.00 ms.
|
|
|
+Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
|
|
|
+Unloading 6127 unused Assets / (3.9 MB). Loaded Objects now: 6900.
|
|
|
+Memory consumption went from 144.6 MB to 140.7 MB.
|
|
|
+Total: 5.527500 ms (FindLiveObjects: 0.458100 ms CreateObjectMapping: 0.241500 ms MarkObjects: 3.462300 ms DeleteObjects: 1.364300 ms)
|
|
|
+
|
|
|
+Prepare: number of updated asset objects reloaded= 0
|
|
|
+========================================================================
|
|
|
+Received Prepare
|
|
|
+Begin MonoManager ReloadAssembly
|
|
|
+[Licensing::Client] Successfully resolved entitlement details
|
|
|
+- Loaded All Assemblies, in 0.463 seconds
|
|
|
+Refreshing native plugins compatible for Editor in 0.49 ms, found 3 plugins.
|
|
|
+Native extension for WindowsStandalone target not found
|
|
|
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
|
+[Package Manager] Unable to send message (not connected to server process).
|
|
|
+[Package Manager] Cannot connect to Unity Package Manager local server
|
|
|
+Mono: successfully reloaded assembly
|
|
|
+- Finished resetting the current domain, in 0.410 seconds
|
|
|
+Domain Reload Profiling: 873ms
|
|
|
+ BeginReloadAssembly (137ms)
|
|
|
+ ExecutionOrderSort (0ms)
|
|
|
+ DisableScriptedObjects (4ms)
|
|
|
+ BackupInstance (0ms)
|
|
|
+ ReleaseScriptingObjects (0ms)
|
|
|
+ CreateAndSetChildDomain (30ms)
|
|
|
+ RebuildCommonClasses (23ms)
|
|
|
+ RebuildNativeTypeToScriptingClass (8ms)
|
|
|
+ initialDomainReloadingComplete (18ms)
|
|
|
+ LoadAllAssembliesAndSetupDomain (277ms)
|
|
|
+ LoadAssemblies (226ms)
|
|
|
+ RebuildTransferFunctionScriptingTraits (0ms)
|
|
|
+ AnalyzeDomain (111ms)
|
|
|
+ TypeCache.Refresh (7ms)
|
|
|
+ TypeCache.ScanAssembly (0ms)
|
|
|
+ BuildScriptInfoCaches (95ms)
|
|
|
+ ResolveRequiredComponents (6ms)
|
|
|
+ FinalizeReload (410ms)
|
|
|
+ ReleaseScriptCaches (0ms)
|
|
|
+ RebuildScriptCaches (0ms)
|
|
|
+ SetupLoadedEditorAssemblies (321ms)
|
|
|
+ LogAssemblyErrors (0ms)
|
|
|
+ InitializePlatformSupportModulesInManaged (1ms)
|
|
|
+ SetLoadedEditorAssemblies (3ms)
|
|
|
+ BeforeProcessingInitializeOnLoad (70ms)
|
|
|
+ ProcessInitializeOnLoadAttributes (212ms)
|
|
|
+ ProcessInitializeOnLoadMethodAttributes (30ms)
|
|
|
+ AfterProcessingInitializeOnLoad (4ms)
|
|
|
+ EditorAssembliesLoaded (0ms)
|
|
|
+ ExecutionOrderSort2 (0ms)
|
|
|
+ AwakeInstancesAfterBackupRestoration (9ms)
|
|
|
+Refreshing native plugins compatible for Editor in 0.62 ms, found 3 plugins.
|
|
|
+Preloading 0 native plugins for Editor in 0.00 ms.
|
|
|
+Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
|
|
|
+Unloading 6133 unused Assets / (3.8 MB). Loaded Objects now: 6903.
|
|
|
+Memory consumption went from 144.4 MB to 140.6 MB.
|
|
|
+Total: 4.678300 ms (FindLiveObjects: 0.423200 ms CreateObjectMapping: 0.231300 ms MarkObjects: 2.844500 ms DeleteObjects: 1.178600 ms)
|
|
|
+
|
|
|
+Prepare: number of updated asset objects reloaded= 0
|
|
|
+========================================================================
|
|
|
+Received Prepare
|
|
|
+Begin MonoManager ReloadAssembly
|
|
|
+- Loaded All Assemblies, in 0.440 seconds
|
|
|
+Refreshing native plugins compatible for Editor in 0.54 ms, found 3 plugins.
|
|
|
+Native extension for WindowsStandalone target not found
|
|
|
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
|
+[Package Manager] Unable to send message (not connected to server process).
|
|
|
+[Package Manager] Cannot connect to Unity Package Manager local server
|
|
|
+Mono: successfully reloaded assembly
|
|
|
+- Finished resetting the current domain, in 0.406 seconds
|
|
|
+Domain Reload Profiling: 846ms
|
|
|
+ BeginReloadAssembly (127ms)
|
|
|
+ ExecutionOrderSort (0ms)
|
|
|
+ DisableScriptedObjects (3ms)
|
|
|
+ BackupInstance (0ms)
|
|
|
+ ReleaseScriptingObjects (0ms)
|
|
|
+ CreateAndSetChildDomain (24ms)
|
|
|
+ RebuildCommonClasses (21ms)
|
|
|
+ RebuildNativeTypeToScriptingClass (8ms)
|
|
|
+ initialDomainReloadingComplete (19ms)
|
|
|
+ LoadAllAssembliesAndSetupDomain (266ms)
|
|
|
+ LoadAssemblies (217ms)
|
|
|
+ RebuildTransferFunctionScriptingTraits (0ms)
|
|
|
+ AnalyzeDomain (109ms)
|
|
|
+ TypeCache.Refresh (5ms)
|
|
|
+ TypeCache.ScanAssembly (0ms)
|
|
|
+ BuildScriptInfoCaches (93ms)
|
|
|
+ ResolveRequiredComponents (8ms)
|
|
|
+ FinalizeReload (406ms)
|
|
|
+ ReleaseScriptCaches (0ms)
|
|
|
+ RebuildScriptCaches (0ms)
|
|
|
+ SetupLoadedEditorAssemblies (314ms)
|
|
|
+ LogAssemblyErrors (0ms)
|
|
|
+ InitializePlatformSupportModulesInManaged (1ms)
|
|
|
+ SetLoadedEditorAssemblies (3ms)
|
|
|
+ BeforeProcessingInitializeOnLoad (74ms)
|
|
|
+ ProcessInitializeOnLoadAttributes (204ms)
|
|
|
+ ProcessInitializeOnLoadMethodAttributes (27ms)
|
|
|
+ AfterProcessingInitializeOnLoad (4ms)
|
|
|
+ EditorAssembliesLoaded (0ms)
|
|
|
+ ExecutionOrderSort2 (0ms)
|
|
|
+ AwakeInstancesAfterBackupRestoration (9ms)
|
|
|
+Refreshing native plugins compatible for Editor in 0.62 ms, found 3 plugins.
|
|
|
+Preloading 0 native plugins for Editor in 0.00 ms.
|
|
|
+Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
|
|
|
+Unloading 6133 unused Assets / (3.8 MB). Loaded Objects now: 6906.
|
|
|
+Memory consumption went from 150.2 MB to 146.4 MB.
|
|
|
+Total: 5.848200 ms (FindLiveObjects: 0.390700 ms CreateObjectMapping: 0.224100 ms MarkObjects: 3.560000 ms DeleteObjects: 1.672700 ms)
|
|
|
+
|
|
|
+Prepare: number of updated asset objects reloaded= 0
|