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- [Licensing::Module] Trying to connect to existing licensing client channel...
- [Licensing::IpcConnector] Successfully connected to: "LicenseClient-Axel-PC" at "2025-11-30T09:43:29.7475705Z"
- Built from '6000.2/staging' branch; Version is '6000.2.10f1 (d3d30d158480) revision 13882125'; Using compiler version '194234433'; Build Type 'Release'
- OS: 'Windows 11 (10.0.26100) 64bit Professional' Language: 'en' Physical Memory: 65321 MB
- BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
- Date: 2025-11-30T09:43:29Z
- COMMAND LINE ARGUMENTS:
- C:\Program Files\Unity\Hub\Editor\6000.2.10f1\Editor\Unity.exe
- -adb2
- -batchMode
- -noUpm
- -name
- AssetImportWorker7
- -projectPath
- C:/Users/Axel-PC/GathererOfSouls
- -logFile
- Logs/AssetImportWorker7.log
- -srvPort
- 56539
- -licensingIpc
- LicenseClient-Axel-PC
- -job-worker-count
- 15
- -background-job-worker-count
- 8
- -gc-helper-count
- 1
- -name
- AssetImport
- Successfully changed project path to: C:/Users/Axel-PC/GathererOfSouls
- C:/Users/Axel-PC/GathererOfSouls
- [UnityMemory] Configuration Parameters - Can be set up in boot.config
- "memorysetup-allocator-temp-initial-block-size-main=262144"
- "memorysetup-allocator-temp-initial-block-size-worker=262144"
- "memorysetup-bucket-allocator-granularity=16"
- "memorysetup-bucket-allocator-bucket-count=8"
- "memorysetup-bucket-allocator-block-size=33554432"
- "memorysetup-bucket-allocator-block-count=8"
- "memorysetup-main-allocator-block-size=16777216"
- "memorysetup-thread-allocator-block-size=16777216"
- "memorysetup-gfx-main-allocator-block-size=16777216"
- "memorysetup-gfx-thread-allocator-block-size=16777216"
- "memorysetup-cache-allocator-block-size=4194304"
- "memorysetup-typetree-allocator-block-size=2097152"
- "memorysetup-profiler-bucket-allocator-granularity=16"
- "memorysetup-profiler-bucket-allocator-bucket-count=8"
- "memorysetup-profiler-bucket-allocator-block-size=33554432"
- "memorysetup-profiler-bucket-allocator-block-count=8"
- "memorysetup-profiler-allocator-block-size=16777216"
- "memorysetup-profiler-editor-allocator-block-size=1048576"
- "memorysetup-temp-allocator-size-main=16777216"
- "memorysetup-job-temp-allocator-block-size=2097152"
- "memorysetup-job-temp-allocator-block-size-background=1048576"
- "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
- "memorysetup-temp-allocator-size-background-worker=32768"
- "memorysetup-temp-allocator-size-job-worker=262144"
- "memorysetup-temp-allocator-size-preload-manager=33554432"
- "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
- "memorysetup-temp-allocator-size-audio-worker=65536"
- "memorysetup-temp-allocator-size-cloud-worker=32768"
- "memorysetup-temp-allocator-size-gi-baking-worker=262144"
- "memorysetup-temp-allocator-size-gi-baking-worker=262144"
- "memorysetup-temp-allocator-size-gi-baking-worker=262144"
- "memorysetup-temp-allocator-size-gi-baking-worker=262144"
- "memorysetup-temp-allocator-size-gi-baking-worker=262144"
- "memorysetup-temp-allocator-size-gfx=262144"
- Player connection [5408] Target information:
- Player connection [5408] * "[IP] 100.71.12.54 [Port] 0 [Flags] 2 [Guid] 452903341 [EditorId] 452903341 [Version] 1048832 [Id] WindowsEditor(7,AxelsPC) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
- Player connection [5408] Host joined multi-casting on [225.0.0.222:54997]...
- Player connection [5408] Host joined alternative multi-casting on [225.0.0.222:34997]...
- JobSystem: Creating JobQueue using job-worker-count value 15
- Input System module state changed to: Initialized.
- [Physics::Module] Initialized fallback backend.
- [Physics::Module] Id: 0xdecafbad
- [Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 17284, path: "C:/Program Files/Unity Hub/UnityLicensingClient_V1/Unity.Licensing.Client.exe")
- [Licensing::Module] LicensingClient has failed validation; ignoring
- [Licensing::Client] Handshaking with LicensingClient:
- Version: 1.17.3+a4e98f1
- Session Id: 16793f58753040d0a9ebbc66a2d7065e
- Correlation Id: eded8ae05977976abd6b833cc5b1b019
- External correlation Id: 935489674495100247
- Machine Id: dDb8GNlC0kjd+f2jBUs8lwdpVzs=
- [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-Axel-PC" (connect: 0.00s, validation: 0.00s, handshake: 0.03s)
- [Licensing::IpcConnector] Successfully connected to: "LicenseClient-Axel-PC-notifications" at "2025-11-30T09:43:29.7763465Z"
- [Licensing::Module] Licensing Background thread has ended after 0.03s
- Library Redirect Path: Library/
- [Physics::Module] Selected backend.
- [Physics::Module] Name: PhysX
- [Physics::Module] Id: 0xf2b8ea05
- [Physics::Module] SDK Version: 4.1.2
- [Physics::Module] Integration Version: 1.0.0
- [Physics::Module] Threading Mode: Multi-Threaded
- Refreshing native plugins compatible for Editor in 1.40 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Initialize engine version: 6000.2.10f1 (d3d30d158480)
- [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.2.10f1/Editor/Data/Resources/UnitySubsystems
- [Subsystems] Discovering subsystems at path C:/Users/Axel-PC/GathererOfSouls/Assets
- GfxDevice: creating device client; kGfxThreadingModeNonThreaded
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce RTX 2070 SUPER (ID=0x1e84)
- Vendor: NVIDIA
- VRAM: 7989 MB
- Driver: 32.0.15.8157
- Initialize mono
- Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.2.10f1/Editor/Data/Managed'
- Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.2.10f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
- Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.2.10f1/Editor/Data/MonoBleedingEdge/etc'
- Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56348
- Begin MonoManager ReloadAssembly
- Registering precompiled unity dll's ...
- Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.2.10f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
- Registered in 0.001225 seconds.
- - Loaded All Assemblies, in 0.265 seconds
- Native extension for WindowsStandalone target not found
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.239 seconds
- Domain Reload Profiling: 503ms
- BeginReloadAssembly (89ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (0ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (0ms)
- RebuildCommonClasses (24ms)
- RebuildNativeTypeToScriptingClass (9ms)
- initialDomainReloadingComplete (29ms)
- LoadAllAssembliesAndSetupDomain (112ms)
- LoadAssemblies (86ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (110ms)
- TypeCache.Refresh (108ms)
- TypeCache.ScanAssembly (100ms)
- BuildScriptInfoCaches (0ms)
- ResolveRequiredComponents (0ms)
- FinalizeReload (239ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (210ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (42ms)
- SetLoadedEditorAssemblies (3ms)
- BeforeProcessingInitializeOnLoad (45ms)
- ProcessInitializeOnLoadAttributes (86ms)
- ProcessInitializeOnLoadMethodAttributes (34ms)
- AfterProcessingInitializeOnLoad (0ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (0ms)
- ========================================================================
- Worker process is ready to serve import requests
- Import Worker Mode flag is 0x00
- Begin MonoManager ReloadAssembly
- [Licensing::Client] Successfully resolved entitlement details
- [Licensing::Module] License group:
- Id: 5772457397320-UnityPersXXXX
- Product: Unity Personal
- Type: Assigned
- Expiration: Unlimited
- - Loaded All Assemblies, in 0.498 seconds
- Refreshing native plugins compatible for Editor in 1.19 ms, found 3 plugins.
- Native extension for WindowsStandalone target not found
- Package Manager log level set to [2]
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.472 seconds
- Domain Reload Profiling: 967ms
- BeginReloadAssembly (119ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (18ms)
- RebuildCommonClasses (26ms)
- RebuildNativeTypeToScriptingClass (8ms)
- initialDomainReloadingComplete (27ms)
- LoadAllAssembliesAndSetupDomain (314ms)
- LoadAssemblies (234ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (147ms)
- TypeCache.Refresh (108ms)
- TypeCache.ScanAssembly (99ms)
- BuildScriptInfoCaches (30ms)
- ResolveRequiredComponents (6ms)
- FinalizeReload (472ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (341ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (1ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (81ms)
- ProcessInitializeOnLoadAttributes (221ms)
- ProcessInitializeOnLoadMethodAttributes (30ms)
- AfterProcessingInitializeOnLoad (4ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (4ms)
- Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
- Refreshing native plugins compatible for Editor in 1.43 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6137 unused Assets / (5.1 MB). Loaded Objects now: 6832.
- Memory consumption went from 139.1 MB to 134.0 MB.
- Total: 8.531200 ms (FindLiveObjects: 0.910500 ms CreateObjectMapping: 0.359000 ms MarkObjects: 4.866000 ms DeleteObjects: 2.394700 ms)
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.552 seconds
- Refreshing native plugins compatible for Editor in 0.58 ms, found 3 plugins.
- Native extension for WindowsStandalone target not found
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.583 seconds
- Domain Reload Profiling: 1134ms
- BeginReloadAssembly (157ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (3ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (41ms)
- RebuildCommonClasses (28ms)
- RebuildNativeTypeToScriptingClass (11ms)
- initialDomainReloadingComplete (23ms)
- LoadAllAssembliesAndSetupDomain (331ms)
- LoadAssemblies (276ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (123ms)
- TypeCache.Refresh (6ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (105ms)
- ResolveRequiredComponents (7ms)
- FinalizeReload (584ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (456ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (2ms)
- SetLoadedEditorAssemblies (5ms)
- BeforeProcessingInitializeOnLoad (109ms)
- ProcessInitializeOnLoadAttributes (294ms)
- ProcessInitializeOnLoadMethodAttributes (40ms)
- AfterProcessingInitializeOnLoad (6ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (14ms)
- Refreshing native plugins compatible for Editor in 0.74 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6133 unused Assets / (3.5 MB). Loaded Objects now: 6848.
- Memory consumption went from 143.2 MB to 139.7 MB.
- Total: 5.765100 ms (FindLiveObjects: 0.444500 ms CreateObjectMapping: 0.368600 ms MarkObjects: 3.484900 ms DeleteObjects: 1.466100 ms)
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Refreshing native plugins compatible for Editor in 1.74 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6127 unused Assets / (3.6 MB). Loaded Objects now: 6848.
- Memory consumption went from 143.3 MB to 139.7 MB.
- Total: 8.946900 ms (FindLiveObjects: 0.645500 ms CreateObjectMapping: 0.900900 ms MarkObjects: 5.669900 ms DeleteObjects: 1.728900 ms)
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- [Licensing::Client] Successfully resolved entitlement details
- - Loaded All Assemblies, in 0.455 seconds
- Refreshing native plugins compatible for Editor in 0.68 ms, found 3 plugins.
- Native extension for WindowsStandalone target not found
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.472 seconds
- Domain Reload Profiling: 928ms
- BeginReloadAssembly (138ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (3ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (28ms)
- RebuildCommonClasses (21ms)
- RebuildNativeTypeToScriptingClass (8ms)
- initialDomainReloadingComplete (19ms)
- LoadAllAssembliesAndSetupDomain (269ms)
- LoadAssemblies (229ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (105ms)
- TypeCache.Refresh (6ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (90ms)
- ResolveRequiredComponents (6ms)
- FinalizeReload (473ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (385ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (1ms)
- SetLoadedEditorAssemblies (3ms)
- BeforeProcessingInitializeOnLoad (81ms)
- ProcessInitializeOnLoadAttributes (268ms)
- ProcessInitializeOnLoadMethodAttributes (27ms)
- AfterProcessingInitializeOnLoad (4ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (10ms)
- Refreshing native plugins compatible for Editor in 0.60 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6133 unused Assets / (3.9 MB). Loaded Objects now: 6851.
- Memory consumption went from 143.0 MB to 139.1 MB.
- Total: 5.051900 ms (FindLiveObjects: 0.391600 ms CreateObjectMapping: 0.303700 ms MarkObjects: 3.167200 ms DeleteObjects: 1.188400 ms)
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.437 seconds
- Refreshing native plugins compatible for Editor in 0.49 ms, found 3 plugins.
- Native extension for WindowsStandalone target not found
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.429 seconds
- Domain Reload Profiling: 866ms
- BeginReloadAssembly (128ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (4ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (26ms)
- RebuildCommonClasses (22ms)
- RebuildNativeTypeToScriptingClass (7ms)
- initialDomainReloadingComplete (19ms)
- LoadAllAssembliesAndSetupDomain (261ms)
- LoadAssemblies (213ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (107ms)
- TypeCache.Refresh (5ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (93ms)
- ResolveRequiredComponents (6ms)
- FinalizeReload (430ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (332ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (1ms)
- SetLoadedEditorAssemblies (3ms)
- BeforeProcessingInitializeOnLoad (72ms)
- ProcessInitializeOnLoadAttributes (211ms)
- ProcessInitializeOnLoadMethodAttributes (39ms)
- AfterProcessingInitializeOnLoad (5ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (13ms)
- Refreshing native plugins compatible for Editor in 0.57 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6133 unused Assets / (3.9 MB). Loaded Objects now: 6854.
- Memory consumption went from 143.0 MB to 139.1 MB.
- Total: 6.836500 ms (FindLiveObjects: 0.453900 ms CreateObjectMapping: 0.789400 ms MarkObjects: 3.911000 ms DeleteObjects: 1.681000 ms)
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Refreshing native plugins compatible for Editor in 0.58 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6127 unused Assets / (3.9 MB). Loaded Objects now: 6854.
- Memory consumption went from 143.2 MB to 139.3 MB.
- Total: 5.786300 ms (FindLiveObjects: 0.400700 ms CreateObjectMapping: 0.211800 ms MarkObjects: 3.969400 ms DeleteObjects: 1.203400 ms)
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- [Licensing::Client] Successfully resolved entitlement details
- - Loaded All Assemblies, in 0.454 seconds
- Refreshing native plugins compatible for Editor in 0.67 ms, found 3 plugins.
- Native extension for WindowsStandalone target not found
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.479 seconds
- Domain Reload Profiling: 933ms
- BeginReloadAssembly (136ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (3ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (27ms)
- RebuildCommonClasses (20ms)
- RebuildNativeTypeToScriptingClass (7ms)
- initialDomainReloadingComplete (19ms)
- LoadAllAssembliesAndSetupDomain (271ms)
- LoadAssemblies (228ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (107ms)
- TypeCache.Refresh (7ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (90ms)
- ResolveRequiredComponents (6ms)
- FinalizeReload (479ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (392ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (1ms)
- SetLoadedEditorAssemblies (3ms)
- BeforeProcessingInitializeOnLoad (86ms)
- ProcessInitializeOnLoadAttributes (271ms)
- ProcessInitializeOnLoadMethodAttributes (26ms)
- AfterProcessingInitializeOnLoad (4ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (10ms)
- Refreshing native plugins compatible for Editor in 0.57 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6133 unused Assets / (3.8 MB). Loaded Objects now: 6857.
- Memory consumption went from 143.1 MB to 139.3 MB.
- Total: 4.511800 ms (FindLiveObjects: 0.370700 ms CreateObjectMapping: 0.218300 ms MarkObjects: 2.788300 ms DeleteObjects: 1.134000 ms)
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.439 seconds
- Refreshing native plugins compatible for Editor in 0.55 ms, found 3 plugins.
- Native extension for WindowsStandalone target not found
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.431 seconds
- Domain Reload Profiling: 869ms
- BeginReloadAssembly (127ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (3ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (25ms)
- RebuildCommonClasses (21ms)
- RebuildNativeTypeToScriptingClass (8ms)
- initialDomainReloadingComplete (18ms)
- LoadAllAssembliesAndSetupDomain (264ms)
- LoadAssemblies (215ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (109ms)
- TypeCache.Refresh (5ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (94ms)
- ResolveRequiredComponents (6ms)
- FinalizeReload (431ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (334ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (1ms)
- SetLoadedEditorAssemblies (3ms)
- BeforeProcessingInitializeOnLoad (73ms)
- ProcessInitializeOnLoadAttributes (207ms)
- ProcessInitializeOnLoadMethodAttributes (43ms)
- AfterProcessingInitializeOnLoad (5ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (15ms)
- Refreshing native plugins compatible for Editor in 0.96 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6133 unused Assets / (3.7 MB). Loaded Objects now: 6860.
- Memory consumption went from 143.1 MB to 139.4 MB.
- Total: 6.756700 ms (FindLiveObjects: 0.545800 ms CreateObjectMapping: 0.562600 ms MarkObjects: 3.745100 ms DeleteObjects: 1.902100 ms)
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Refreshing native plugins compatible for Editor in 0.61 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6127 unused Assets / (4.2 MB). Loaded Objects now: 6860.
- Memory consumption went from 143.3 MB to 139.1 MB.
- Total: 5.991700 ms (FindLiveObjects: 0.407600 ms CreateObjectMapping: 0.250300 ms MarkObjects: 3.875300 ms DeleteObjects: 1.457500 ms)
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- [Licensing::Client] Successfully resolved entitlement details
- - Loaded All Assemblies, in 0.452 seconds
- Refreshing native plugins compatible for Editor in 0.66 ms, found 3 plugins.
- Native extension for WindowsStandalone target not found
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.440 seconds
- Domain Reload Profiling: 892ms
- BeginReloadAssembly (136ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (4ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (26ms)
- RebuildCommonClasses (20ms)
- RebuildNativeTypeToScriptingClass (7ms)
- initialDomainReloadingComplete (19ms)
- LoadAllAssembliesAndSetupDomain (269ms)
- LoadAssemblies (229ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (105ms)
- TypeCache.Refresh (6ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (89ms)
- ResolveRequiredComponents (6ms)
- FinalizeReload (440ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (352ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (1ms)
- SetLoadedEditorAssemblies (3ms)
- BeforeProcessingInitializeOnLoad (76ms)
- ProcessInitializeOnLoadAttributes (233ms)
- ProcessInitializeOnLoadMethodAttributes (35ms)
- AfterProcessingInitializeOnLoad (4ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (10ms)
- Refreshing native plugins compatible for Editor in 0.62 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6133 unused Assets / (3.8 MB). Loaded Objects now: 6863.
- Memory consumption went from 143.1 MB to 139.4 MB.
- Total: 4.345100 ms (FindLiveObjects: 0.393700 ms CreateObjectMapping: 0.218700 ms MarkObjects: 2.614900 ms DeleteObjects: 1.117000 ms)
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.442 seconds
- Refreshing native plugins compatible for Editor in 0.70 ms, found 3 plugins.
- Native extension for WindowsStandalone target not found
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.440 seconds
- Domain Reload Profiling: 883ms
- BeginReloadAssembly (129ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (3ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (26ms)
- RebuildCommonClasses (21ms)
- RebuildNativeTypeToScriptingClass (8ms)
- initialDomainReloadingComplete (18ms)
- LoadAllAssembliesAndSetupDomain (266ms)
- LoadAssemblies (217ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (109ms)
- TypeCache.Refresh (5ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (94ms)
- ResolveRequiredComponents (6ms)
- FinalizeReload (441ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (338ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (1ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (74ms)
- ProcessInitializeOnLoadAttributes (209ms)
- ProcessInitializeOnLoadMethodAttributes (42ms)
- AfterProcessingInitializeOnLoad (7ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (16ms)
- Refreshing native plugins compatible for Editor in 0.72 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6133 unused Assets / (3.7 MB). Loaded Objects now: 6866.
- Memory consumption went from 143.2 MB to 139.5 MB.
- Total: 5.459300 ms (FindLiveObjects: 0.411600 ms CreateObjectMapping: 0.212600 ms MarkObjects: 3.509100 ms DeleteObjects: 1.325300 ms)
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Refreshing native plugins compatible for Editor in 0.70 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6127 unused Assets / (3.8 MB). Loaded Objects now: 6866.
- Memory consumption went from 143.4 MB to 139.6 MB.
- Total: 7.141100 ms (FindLiveObjects: 0.799600 ms CreateObjectMapping: 0.344600 ms MarkObjects: 4.792800 ms DeleteObjects: 1.202700 ms)
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- [Licensing::Client] Successfully resolved entitlement details
- - Loaded All Assemblies, in 0.460 seconds
- Refreshing native plugins compatible for Editor in 0.58 ms, found 3 plugins.
- Native extension for WindowsStandalone target not found
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.467 seconds
- Domain Reload Profiling: 926ms
- BeginReloadAssembly (141ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (4ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (27ms)
- RebuildCommonClasses (21ms)
- RebuildNativeTypeToScriptingClass (7ms)
- initialDomainReloadingComplete (19ms)
- LoadAllAssembliesAndSetupDomain (272ms)
- LoadAssemblies (230ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (106ms)
- TypeCache.Refresh (7ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (89ms)
- ResolveRequiredComponents (6ms)
- FinalizeReload (467ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (367ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (1ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (78ms)
- ProcessInitializeOnLoadAttributes (254ms)
- ProcessInitializeOnLoadMethodAttributes (26ms)
- AfterProcessingInitializeOnLoad (4ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (9ms)
- Refreshing native plugins compatible for Editor in 0.66 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6133 unused Assets / (3.9 MB). Loaded Objects now: 6869.
- Memory consumption went from 143.2 MB to 139.3 MB.
- Total: 4.532400 ms (FindLiveObjects: 0.386900 ms CreateObjectMapping: 0.210900 ms MarkObjects: 2.706200 ms DeleteObjects: 1.227200 ms)
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.440 seconds
- Refreshing native plugins compatible for Editor in 0.51 ms, found 3 plugins.
- Native extension for WindowsStandalone target not found
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.480 seconds
- Domain Reload Profiling: 920ms
- BeginReloadAssembly (128ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (3ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (25ms)
- RebuildCommonClasses (21ms)
- RebuildNativeTypeToScriptingClass (8ms)
- initialDomainReloadingComplete (18ms)
- LoadAllAssembliesAndSetupDomain (265ms)
- LoadAssemblies (223ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (103ms)
- TypeCache.Refresh (5ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (89ms)
- ResolveRequiredComponents (6ms)
- FinalizeReload (480ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (378ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (1ms)
- SetLoadedEditorAssemblies (3ms)
- BeforeProcessingInitializeOnLoad (70ms)
- ProcessInitializeOnLoadAttributes (249ms)
- ProcessInitializeOnLoadMethodAttributes (47ms)
- AfterProcessingInitializeOnLoad (8ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (15ms)
- Refreshing native plugins compatible for Editor in 0.88 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6133 unused Assets / (3.8 MB). Loaded Objects now: 6872.
- Memory consumption went from 143.3 MB to 139.4 MB.
- Total: 5.021900 ms (FindLiveObjects: 0.431100 ms CreateObjectMapping: 0.221600 ms MarkObjects: 3.143900 ms DeleteObjects: 1.224400 ms)
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Refreshing native plugins compatible for Editor in 0.55 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6127 unused Assets / (3.4 MB). Loaded Objects now: 6872.
- Memory consumption went from 143.4 MB to 140.0 MB.
- Total: 5.977600 ms (FindLiveObjects: 0.433600 ms CreateObjectMapping: 0.257000 ms MarkObjects: 4.023200 ms DeleteObjects: 1.262800 ms)
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- [Licensing::Client] Successfully resolved entitlement details
- - Loaded All Assemblies, in 0.467 seconds
- Refreshing native plugins compatible for Editor in 0.60 ms, found 3 plugins.
- Native extension for WindowsStandalone target not found
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.577 seconds
- Domain Reload Profiling: 1045ms
- BeginReloadAssembly (141ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (4ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (29ms)
- RebuildCommonClasses (24ms)
- RebuildNativeTypeToScriptingClass (8ms)
- initialDomainReloadingComplete (20ms)
- LoadAllAssembliesAndSetupDomain (275ms)
- LoadAssemblies (231ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (108ms)
- TypeCache.Refresh (7ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (91ms)
- ResolveRequiredComponents (6ms)
- FinalizeReload (578ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (470ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (1ms)
- SetLoadedEditorAssemblies (3ms)
- BeforeProcessingInitializeOnLoad (133ms)
- ProcessInitializeOnLoadAttributes (301ms)
- ProcessInitializeOnLoadMethodAttributes (26ms)
- AfterProcessingInitializeOnLoad (5ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (12ms)
- Refreshing native plugins compatible for Editor in 1.38 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6133 unused Assets / (3.8 MB). Loaded Objects now: 6875.
- Memory consumption went from 143.3 MB to 139.5 MB.
- Total: 6.189700 ms (FindLiveObjects: 0.807300 ms CreateObjectMapping: 0.312200 ms MarkObjects: 3.299600 ms DeleteObjects: 1.770000 ms)
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.428 seconds
- Refreshing native plugins compatible for Editor in 0.55 ms, found 3 plugins.
- Native extension for WindowsStandalone target not found
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.444 seconds
- Domain Reload Profiling: 872ms
- BeginReloadAssembly (124ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (3ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (22ms)
- RebuildCommonClasses (21ms)
- RebuildNativeTypeToScriptingClass (7ms)
- initialDomainReloadingComplete (18ms)
- LoadAllAssembliesAndSetupDomain (258ms)
- LoadAssemblies (214ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (102ms)
- TypeCache.Refresh (5ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (88ms)
- ResolveRequiredComponents (6ms)
- FinalizeReload (444ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (351ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (1ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (71ms)
- ProcessInitializeOnLoadAttributes (231ms)
- ProcessInitializeOnLoadMethodAttributes (39ms)
- AfterProcessingInitializeOnLoad (5ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (13ms)
- Refreshing native plugins compatible for Editor in 1.26 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6133 unused Assets / (3.7 MB). Loaded Objects now: 6878.
- Memory consumption went from 143.3 MB to 139.7 MB.
- Total: 5.182100 ms (FindLiveObjects: 0.435900 ms CreateObjectMapping: 0.216700 ms MarkObjects: 3.244000 ms DeleteObjects: 1.284900 ms)
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Refreshing native plugins compatible for Editor in 0.62 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6127 unused Assets / (3.5 MB). Loaded Objects now: 6878.
- Memory consumption went from 143.5 MB to 140.0 MB.
- Total: 5.200700 ms (FindLiveObjects: 0.469900 ms CreateObjectMapping: 0.211900 ms MarkObjects: 3.365400 ms DeleteObjects: 1.152400 ms)
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- [Licensing::Client] Successfully resolved entitlement details
- - Loaded All Assemblies, in 0.873 seconds
- Refreshing native plugins compatible for Editor in 0.55 ms, found 3 plugins.
- Native extension for WindowsStandalone target not found
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.405 seconds
- Domain Reload Profiling: 1274ms
- BeginReloadAssembly (229ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (6ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (47ms)
- RebuildCommonClasses (35ms)
- RebuildNativeTypeToScriptingClass (16ms)
- initialDomainReloadingComplete (40ms)
- LoadAllAssembliesAndSetupDomain (549ms)
- LoadAssemblies (418ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (237ms)
- TypeCache.Refresh (10ms)
- TypeCache.ScanAssembly (1ms)
- BuildScriptInfoCaches (211ms)
- ResolveRequiredComponents (11ms)
- FinalizeReload (405ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (315ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (1ms)
- SetLoadedEditorAssemblies (3ms)
- BeforeProcessingInitializeOnLoad (75ms)
- ProcessInitializeOnLoadAttributes (204ms)
- ProcessInitializeOnLoadMethodAttributes (27ms)
- AfterProcessingInitializeOnLoad (4ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (8ms)
- Refreshing native plugins compatible for Editor in 0.78 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6133 unused Assets / (3.8 MB). Loaded Objects now: 6881.
- Memory consumption went from 143.4 MB to 139.6 MB.
- Total: 4.624000 ms (FindLiveObjects: 0.389100 ms CreateObjectMapping: 0.206000 ms MarkObjects: 2.887200 ms DeleteObjects: 1.140800 ms)
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.429 seconds
- Refreshing native plugins compatible for Editor in 0.58 ms, found 3 plugins.
- Native extension for WindowsStandalone target not found
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.392 seconds
- Domain Reload Profiling: 821ms
- BeginReloadAssembly (122ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (4ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (23ms)
- RebuildCommonClasses (21ms)
- RebuildNativeTypeToScriptingClass (7ms)
- initialDomainReloadingComplete (19ms)
- LoadAllAssembliesAndSetupDomain (260ms)
- LoadAssemblies (209ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (106ms)
- TypeCache.Refresh (6ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (90ms)
- ResolveRequiredComponents (6ms)
- FinalizeReload (393ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (306ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (1ms)
- SetLoadedEditorAssemblies (3ms)
- BeforeProcessingInitializeOnLoad (70ms)
- ProcessInitializeOnLoadAttributes (200ms)
- ProcessInitializeOnLoadMethodAttributes (28ms)
- AfterProcessingInitializeOnLoad (4ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (10ms)
- Refreshing native plugins compatible for Editor in 0.64 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6133 unused Assets / (3.9 MB). Loaded Objects now: 6884.
- Memory consumption went from 143.4 MB to 139.5 MB.
- Total: 5.044500 ms (FindLiveObjects: 0.414500 ms CreateObjectMapping: 0.204600 ms MarkObjects: 3.097400 ms DeleteObjects: 1.327100 ms)
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Import Request.
- Time since last request: 21130.274448 seconds.
- path: Assets/Scripts/VillagerManager.cs
- artifactKey: Guid(62c710cc09143594380b7b0d982857df) Importer(2089858483,192608db42251d675da83286b1cce702)
- Start importing Assets/Scripts/VillagerManager.cs using Guid(62c710cc09143594380b7b0d982857df) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: '1bdac6fd579aec9bf92d2c6349b82b9e') in 0.2052675 seconds
- Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
- ========================================================================
- Received Import Request.
- Time since last request: 0.000011 seconds.
- path: Assets/Scripts/GameUI.cs
- artifactKey: Guid(d94deae477c920746945cb0f826507e8) Importer(2089858483,192608db42251d675da83286b1cce702)
- Start importing Assets/Scripts/GameUI.cs using Guid(d94deae477c920746945cb0f826507e8) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: '74457530ff70954b7002ac77eb89e647') in 0.0127879 seconds
- Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
- ========================================================================
- Received Import Request.
- Time since last request: 0.000019 seconds.
- path: Assets/Scripts/SceneSetup.cs
- artifactKey: Guid(2db14543ce185fc499e1828a360c2a05) Importer(2089858483,192608db42251d675da83286b1cce702)
- Start importing Assets/Scripts/SceneSetup.cs using Guid(2db14543ce185fc499e1828a360c2a05) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: '3c803d7373697fe0750e8a791c2cc36e') in 0.0081362 seconds
- Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
- ========================================================================
- Received Import Request.
- Time since last request: 16.066901 seconds.
- path: Assets/Resource/PanelSetting.asset
- artifactKey: Guid(7155209768b92784285c6fc52dd25893) Importer(2089858483,192608db42251d675da83286b1cce702)
- Start importing Assets/Resource/PanelSetting.asset using Guid(7155209768b92784285c6fc52dd25893) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: 'ceecfe4aaf3bac62cc1bb4ab00d8b3a7') in 0.0510284 seconds
- Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 29
- ========================================================================
- Received Import Request.
- Time since last request: 8.889100 seconds.
- path: Assets/Resource/UI/GameUI.uxml
- artifactKey: Guid(1640920d2d342e14eb9d7c3b393d0869) Importer(2089858483,192608db42251d675da83286b1cce702)
- Start importing Assets/Resource/UI/GameUI.uxml using Guid(1640920d2d342e14eb9d7c3b393d0869) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: '3bde0517156960f165117e4b1d0b98f1') in 0.0399385 seconds
- Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- [Licensing::Client] Successfully resolved entitlement details
- - Loaded All Assemblies, in 0.442 seconds
- Refreshing native plugins compatible for Editor in 0.52 ms, found 3 plugins.
- Native extension for WindowsStandalone target not found
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.393 seconds
- Domain Reload Profiling: 835ms
- BeginReloadAssembly (141ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (3ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (36ms)
- RebuildCommonClasses (21ms)
- RebuildNativeTypeToScriptingClass (7ms)
- initialDomainReloadingComplete (20ms)
- LoadAllAssembliesAndSetupDomain (253ms)
- LoadAssemblies (210ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (103ms)
- TypeCache.Refresh (6ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (88ms)
- ResolveRequiredComponents (6ms)
- FinalizeReload (393ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (307ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (1ms)
- SetLoadedEditorAssemblies (3ms)
- BeforeProcessingInitializeOnLoad (70ms)
- ProcessInitializeOnLoadAttributes (202ms)
- ProcessInitializeOnLoadMethodAttributes (27ms)
- AfterProcessingInitializeOnLoad (4ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (9ms)
- Refreshing native plugins compatible for Editor in 0.60 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6134 unused Assets / (3.9 MB). Loaded Objects now: 6891.
- Memory consumption went from 144.3 MB to 140.4 MB.
- Total: 4.468800 ms (FindLiveObjects: 0.390100 ms CreateObjectMapping: 0.211800 ms MarkObjects: 2.651800 ms DeleteObjects: 1.214300 ms)
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.442 seconds
- Refreshing native plugins compatible for Editor in 0.49 ms, found 3 plugins.
- Native extension for WindowsStandalone target not found
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.403 seconds
- Domain Reload Profiling: 845ms
- BeginReloadAssembly (131ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (3ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (29ms)
- RebuildCommonClasses (21ms)
- RebuildNativeTypeToScriptingClass (7ms)
- initialDomainReloadingComplete (18ms)
- LoadAllAssembliesAndSetupDomain (264ms)
- LoadAssemblies (214ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (110ms)
- TypeCache.Refresh (5ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (95ms)
- ResolveRequiredComponents (6ms)
- FinalizeReload (403ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (309ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (1ms)
- SetLoadedEditorAssemblies (3ms)
- BeforeProcessingInitializeOnLoad (70ms)
- ProcessInitializeOnLoadAttributes (203ms)
- ProcessInitializeOnLoadMethodAttributes (28ms)
- AfterProcessingInitializeOnLoad (4ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (11ms)
- Refreshing native plugins compatible for Editor in 0.82 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6133 unused Assets / (3.8 MB). Loaded Objects now: 6894.
- Memory consumption went from 144.3 MB to 140.6 MB.
- Total: 4.898600 ms (FindLiveObjects: 0.502500 ms CreateObjectMapping: 0.234800 ms MarkObjects: 2.822900 ms DeleteObjects: 1.337600 ms)
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Refreshing native plugins compatible for Editor in 0.55 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6127 unused Assets / (3.7 MB). Loaded Objects now: 6894.
- Memory consumption went from 144.5 MB to 140.8 MB.
- Total: 5.807200 ms (FindLiveObjects: 0.390000 ms CreateObjectMapping: 0.213100 ms MarkObjects: 4.007000 ms DeleteObjects: 1.196000 ms)
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- [Licensing::Client] Successfully resolved entitlement details
- - Loaded All Assemblies, in 0.465 seconds
- Refreshing native plugins compatible for Editor in 0.77 ms, found 3 plugins.
- Native extension for WindowsStandalone target not found
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.421 seconds
- Domain Reload Profiling: 886ms
- BeginReloadAssembly (135ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (4ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (28ms)
- RebuildCommonClasses (22ms)
- RebuildNativeTypeToScriptingClass (9ms)
- initialDomainReloadingComplete (19ms)
- LoadAllAssembliesAndSetupDomain (280ms)
- LoadAssemblies (228ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (113ms)
- TypeCache.Refresh (8ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (96ms)
- ResolveRequiredComponents (6ms)
- FinalizeReload (421ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (327ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (1ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (75ms)
- ProcessInitializeOnLoadAttributes (213ms)
- ProcessInitializeOnLoadMethodAttributes (29ms)
- AfterProcessingInitializeOnLoad (5ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (10ms)
- Refreshing native plugins compatible for Editor in 0.59 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6133 unused Assets / (3.7 MB). Loaded Objects now: 6897.
- Memory consumption went from 144.4 MB to 140.6 MB.
- Total: 4.328400 ms (FindLiveObjects: 0.389700 ms CreateObjectMapping: 0.204700 ms MarkObjects: 2.653000 ms DeleteObjects: 1.080300 ms)
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.454 seconds
- Refreshing native plugins compatible for Editor in 0.59 ms, found 3 plugins.
- Native extension for WindowsStandalone target not found
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.457 seconds
- Domain Reload Profiling: 910ms
- BeginReloadAssembly (128ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (3ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (26ms)
- RebuildCommonClasses (21ms)
- RebuildNativeTypeToScriptingClass (8ms)
- initialDomainReloadingComplete (19ms)
- LoadAllAssembliesAndSetupDomain (277ms)
- LoadAssemblies (218ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (118ms)
- TypeCache.Refresh (5ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (102ms)
- ResolveRequiredComponents (7ms)
- FinalizeReload (457ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (355ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (1ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (84ms)
- ProcessInitializeOnLoadAttributes (230ms)
- ProcessInitializeOnLoadMethodAttributes (31ms)
- AfterProcessingInitializeOnLoad (5ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (12ms)
- Refreshing native plugins compatible for Editor in 0.61 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6133 unused Assets / (3.8 MB). Loaded Objects now: 6900.
- Memory consumption went from 144.4 MB to 140.6 MB.
- Total: 5.373400 ms (FindLiveObjects: 0.467200 ms CreateObjectMapping: 0.234100 ms MarkObjects: 3.452600 ms DeleteObjects: 1.218700 ms)
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Refreshing native plugins compatible for Editor in 1.03 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6127 unused Assets / (3.9 MB). Loaded Objects now: 6900.
- Memory consumption went from 144.6 MB to 140.7 MB.
- Total: 5.527500 ms (FindLiveObjects: 0.458100 ms CreateObjectMapping: 0.241500 ms MarkObjects: 3.462300 ms DeleteObjects: 1.364300 ms)
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- [Licensing::Client] Successfully resolved entitlement details
- - Loaded All Assemblies, in 0.463 seconds
- Refreshing native plugins compatible for Editor in 0.49 ms, found 3 plugins.
- Native extension for WindowsStandalone target not found
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.410 seconds
- Domain Reload Profiling: 873ms
- BeginReloadAssembly (137ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (4ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (30ms)
- RebuildCommonClasses (23ms)
- RebuildNativeTypeToScriptingClass (8ms)
- initialDomainReloadingComplete (18ms)
- LoadAllAssembliesAndSetupDomain (277ms)
- LoadAssemblies (226ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (111ms)
- TypeCache.Refresh (7ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (95ms)
- ResolveRequiredComponents (6ms)
- FinalizeReload (410ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (321ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (1ms)
- SetLoadedEditorAssemblies (3ms)
- BeforeProcessingInitializeOnLoad (70ms)
- ProcessInitializeOnLoadAttributes (212ms)
- ProcessInitializeOnLoadMethodAttributes (30ms)
- AfterProcessingInitializeOnLoad (4ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (9ms)
- Refreshing native plugins compatible for Editor in 0.62 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6133 unused Assets / (3.8 MB). Loaded Objects now: 6903.
- Memory consumption went from 144.4 MB to 140.6 MB.
- Total: 4.678300 ms (FindLiveObjects: 0.423200 ms CreateObjectMapping: 0.231300 ms MarkObjects: 2.844500 ms DeleteObjects: 1.178600 ms)
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.440 seconds
- Refreshing native plugins compatible for Editor in 0.54 ms, found 3 plugins.
- Native extension for WindowsStandalone target not found
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.406 seconds
- Domain Reload Profiling: 846ms
- BeginReloadAssembly (127ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (3ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (24ms)
- RebuildCommonClasses (21ms)
- RebuildNativeTypeToScriptingClass (8ms)
- initialDomainReloadingComplete (19ms)
- LoadAllAssembliesAndSetupDomain (266ms)
- LoadAssemblies (217ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (109ms)
- TypeCache.Refresh (5ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (93ms)
- ResolveRequiredComponents (8ms)
- FinalizeReload (406ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (314ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (1ms)
- SetLoadedEditorAssemblies (3ms)
- BeforeProcessingInitializeOnLoad (74ms)
- ProcessInitializeOnLoadAttributes (204ms)
- ProcessInitializeOnLoadMethodAttributes (27ms)
- AfterProcessingInitializeOnLoad (4ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (9ms)
- Refreshing native plugins compatible for Editor in 0.62 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6133 unused Assets / (3.8 MB). Loaded Objects now: 6906.
- Memory consumption went from 150.2 MB to 146.4 MB.
- Total: 5.848200 ms (FindLiveObjects: 0.390700 ms CreateObjectMapping: 0.224100 ms MarkObjects: 3.560000 ms DeleteObjects: 1.672700 ms)
- Prepare: number of updated asset objects reloaded= 0
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