| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314 |
- [Licensing::Module] Trying to connect to existing licensing client channel...
- [Licensing::IpcConnector] Successfully connected to: "LicenseClient-Axel-PC" at "2026-05-15T13:03:50.3646552Z"
- Built from '6000.4/staging' branch; Version is '6000.4.7f1 (f3c3c4248748) revision 15975364'; Using compiler version '194234433'; Build Type 'Release'
- OS: 'Windows 11 (10.0.26200) Professional' Language: 'en' Physical Memory: 65321 MB
- BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
- System architecture: x64
- Process architecture: x64
- Date: 2026-05-15T13:03:50Z
- COMMAND LINE ARGUMENTS:
- C:\Program Files\Unity\Hub\Editor\6000.4.7f1\Editor\Unity.exe
- -adb2
- -batchMode
- -noUpm
- -name
- AssetImportWorker13
- -projectPath
- C:/Users/Axel-PC/MazeWalkerTv
- -logFile
- Logs/AssetImportWorker13.log
- -srvPort
- 49593
- -licensingIpc
- LicenseClient-Axel-PC
- -force-d3d12
- -job-worker-count
- 15
- -background-job-worker-count
- 8
- -gc-helper-count
- 1
- -name
- AssetImport
- Successfully changed project path to: C:/Users/Axel-PC/MazeWalkerTv
- C:/Users/Axel-PC/MazeWalkerTv
- [UnityMemory] Configuration Parameters - Can be set up in boot.config
- "memorysetup-temp-allocator-size-gi-baking-worker=262144"
- "memorysetup-temp-allocator-size-gi-baking-worker=262144"
- "memorysetup-temp-allocator-size-gi-baking-worker=262144"
- "memorysetup-temp-allocator-size-gi-baking-worker=262144"
- "memorysetup-temp-allocator-size-gi-baking-worker=262144"
- "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
- "memorysetup-temp-allocator-size-audio-worker=65536"
- "memorysetup-temp-allocator-size-cloud-worker=32768"
- "memorysetup-temp-allocator-size-gfx=262144"
- "memorysetup-temp-allocator-size-preload-manager=33554432"
- "memorysetup-temp-allocator-size-job-worker=262144"
- "memorysetup-temp-allocator-size-background-worker=32768"
- "memorysetup-allocator-temp-initial-block-size-main=262144"
- "memorysetup-allocator-temp-initial-block-size-worker=262144"
- "memorysetup-bucket-allocator-granularity=16"
- "memorysetup-bucket-allocator-bucket-count=8"
- "memorysetup-bucket-allocator-block-size=33554432"
- "memorysetup-bucket-allocator-block-count=8"
- "memorysetup-main-allocator-block-size=16777216"
- "memorysetup-thread-allocator-block-size=16777216"
- "memorysetup-gfx-main-allocator-block-size=16777216"
- "memorysetup-gfx-thread-allocator-block-size=16777216"
- "memorysetup-cache-allocator-block-size=4194304"
- "memorysetup-typetree-allocator-block-size=2097152"
- "memorysetup-profiler-bucket-allocator-granularity=16"
- "memorysetup-profiler-bucket-allocator-bucket-count=8"
- "memorysetup-profiler-bucket-allocator-block-size=33554432"
- "memorysetup-profiler-bucket-allocator-block-count=8"
- "memorysetup-profiler-allocator-block-size=16777216"
- "memorysetup-profiler-editor-allocator-block-size=1048576"
- "memorysetup-temp-allocator-size-main=16777216"
- "memorysetup-job-temp-allocator-block-size=2097152"
- "memorysetup-job-temp-allocator-block-size-background=1048576"
- "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
- Player connection [19652] Target information:
- Player connection [19652] * "[IP] 100.71.12.54 [Port] 0 [Flags] 2 [Guid] 545123560 [EditorId] 545123560 [Version] 1048832 [Id] WindowsEditor(7,AxelsPC) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
- Player connection [19652] Host joined multi-casting on [225.0.0.222:54997]...
- Player connection [19652] Host joined alternative multi-casting on [225.0.0.222:34997]...
- JobSystem: Creating JobQueue using job-worker-count value 15
- Input System module state changed to: Initialized.
- [Physics::Module] Initialized fallback backend.
- [Physics::Module] Id: 0xdecafbad
- Library Redirect Path: Library/
- [Physics::Module] Selected backend.
- [Physics::Module] Name: PhysX
- [Physics::Module] Id: 0xf2b8ea05
- [Physics::Module] SDK Version: 4.1.2
- [Physics::Module] Integration Version: 1.0.0
- [Physics::Module] Threading Mode: Multi-Threaded
- Refreshing native plugins compatible for Editor in 5.98 ms, found 6 plugins.
- Initialize engine version: 6000.4.7f1 (f3c3c4248748)
- [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.4.7f1/Editor/Data/Resources/UnitySubsystems
- [Subsystems] Discovering subsystems at path C:/Users/Axel-PC/MazeWalkerTv/Assets
- Forcing GfxDevice: Direct3D 12
- GfxDevice: creating device client; kGfxThreadingModeNonThreaded
- [Licensing::Client] Error: HandshakeResponse reported an error:
- ResponseCode: 505
- ResponseStatus: Unsupported protocol version '1.18.1'.
- [Licensing::Module] Error: Failed to handshake to channel: "LicenseClient-Axel-PC"
- [Licensing::IpcConnector] LicenseClient-Axel-PC channel disconnected successfully.
- [Licensing::IpcConnector] Successfully connected to: "LicenseClient-Axel-PC-6000.4.7" at "2026-05-15T13:03:51.2979815Z"
- [Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 30440, path: "C:/Program Files/Unity/Hub/Editor/6000.4.7f1/Editor/Data/Resources/Licensing/Client/Unity.Licensing.Client.exe")
- [Licensing::Module] LicensingClient has failed validation; ignoring
- [Licensing::Client] Handshaking with LicensingClient:
- Version: 1.18.1+9fbee8e
- Session Id: 5c0297183c8a410b8d8c1dbcc29e5d93
- Correlation Id: 9fbbec42152296c11e94df60904b74cf
- External correlation Id: 7693424146979608668
- Machine Id: dDb8GNlC0kjd+f2jBUs8lwdpVzs=
- [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-Axel-PC-6000.4.7" (connect: 0.00s, validation: 0.00s, handshake: 0.01s)
- [Licensing::IpcConnector] Successfully connected to: "LicenseClient-Axel-PC-6000.4.7-notifications" at "2026-05-15T13:03:51.3047349Z"
- [Licensing::Module] Licensing Background thread has ended after 0.94s
- d3d12: failed to query info queue interface (0x80004002).
- Direct3D:
- Version: Direct3D 12 [level 12.2]
- Renderer: NVIDIA GeForce RTX 2070 SUPER (ID=0x1e84)
- Vendor: NVIDIA
- VRAM: 7989 MB
- App VRAM Budget: 7221 MB
- Driver: 32.0.15.8157
- Initialize mono
- Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.4.7f1/Editor/Data/Managed'
- Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.4.7f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
- Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.4.7f1/Editor/Data/MonoBleedingEdge/etc'
- Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56672
- CodeReloadManager initialized
- Begin MonoManager ReloadAssembly
- Registering precompiled unity dll's ...
- Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.4.7f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
- [Licensing::Client] Successfully resolved entitlement details
- [Licensing::Module] License group:
- Id: 5772457397320-UnityPersXXXX
- Product: Unity Personal
- Type: Assigned
- Expiration: Unlimited
- Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.4.7f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
- Registered in 0.003040 seconds.
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Package Manager log level set to [2]
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.290 seconds
- Domain Reload Profiling: 614ms
- BeginReloadAssembly (94ms)
- RebuildCommonClasses (25ms)
- RebuildNativeTypeToScriptingClass (8ms)
- initialDomainReloadingComplete (48ms)
- LoadAllAssembliesAndSetupDomain (147ms)
- LoadAssemblies (92ms)
- AnalyzeDomain (140ms)
- TypeCache.Refresh (139ms)
- TypeCache.ScanAssembly (129ms)
- FinalizeReload (292ms)
- SetupLoadedEditorAssemblies (0ms)
- InitializePlatformSupportModulesInManaged (40ms)
- BeforeProcessingInitializeOnLoad (59ms)
- ProcessInitializeOnLoadAttributes (76ms)
- ProcessInitializeOnLoadMethodAttributes (56ms)
- ========================================================================
- Worker process is ready to serve import requests
- Import Worker Mode flag is 0x00
- Begin MonoManager ReloadAssembly
- [Licensing::Client] Successfully resolved entitlement details
- Duplicate assembly 'System.Runtime.CompilerServices.Unsafe.dll' with different versions detected, using 'Packages/com.unity.ai.assistant/Plugins/Shared/System.Runtime.CompilerServices.Unsafe.dll, AssemblyName=System.Runtime.CompilerServices.Unsafe, Version=6.0.3.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' and ignoring 'Packages/com.unity.collections/Unity.Collections.Tests/System.Runtime.CompilerServices.Unsafe/System.Runtime.CompilerServices.Unsafe.dll, AssemblyName=System.Runtime.CompilerServices.Unsafe, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'.Assembly Assembly-CSharp-Editor-firstpass.dll at Library/ScriptAssemblies/Assembly-CSharp-Editor-firstpass.dll not valid. Loading of assembly skipped.
- Assembly Assembly-CSharp-Editor.dll at Library/ScriptAssemblies/Assembly-CSharp-Editor.dll not valid. Loading of assembly skipped.
- Assembly Assembly-CSharp-firstpass.dll at Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll not valid. Loading of assembly skipped.
- Assembly DocCodeExamples.dll at Library/ScriptAssemblies/DocCodeExamples.dll not valid. Loading of assembly skipped.
- Assembly TestNewCustomAssembly.dll at Library/ScriptAssemblies/TestNewCustomAssembly.dll not valid. Loading of assembly skipped.
- Assembly Unity.2D.Animation.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Animation.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.2D.Aseprite.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Aseprite.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.2D.Common.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Common.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.2D.Psdimporter.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Psdimporter.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.2D.Sprite.Package.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Sprite.Package.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.2D.SpriteShape.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.SpriteShape.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.2D.Tilemap.Package.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Tilemap.Package.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.AI.Assistant.Integrations.Sample.Editor.dll at Library/ScriptAssemblies/Unity.AI.Assistant.Integrations.Sample.Editor.dll not valid. Loading of assembly skipped.
- Assembly Unity.AppUI.Editor.Tests.dll at Library/ScriptAssemblies/Unity.AppUI.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.AppUI.Tests.dll at Library/ScriptAssemblies/Unity.AppUI.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Collections.BurstCompatibilityGen.dll at Library/ScriptAssemblies/Unity.Collections.BurstCompatibilityGen.dll not valid. Loading of assembly skipped.
- Assembly Unity.Collections.DocCodeSamples.dll at Library/ScriptAssemblies/Unity.Collections.DocCodeSamples.dll not valid. Loading of assembly skipped.
- Assembly Unity.Collections.PerformanceTests.dll at Library/ScriptAssemblies/Unity.Collections.PerformanceTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Collections.Tests.dll at Library/ScriptAssemblies/Unity.Collections.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Collections.Tests.Playmode.dll at Library/ScriptAssemblies/Unity.Collections.Tests.Playmode.dll not valid. Loading of assembly skipped.
- Assembly Unity.InputSystem.IntegrationTests.dll at Library/ScriptAssemblies/Unity.InputSystem.IntegrationTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Mathematics.Tests.dll at Library/ScriptAssemblies/Unity.Mathematics.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Multiplayer.Center.Editor.Tests.dll at Library/ScriptAssemblies/Unity.Multiplayer.Center.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Multiplayer.Center.Tests.dll at Library/ScriptAssemblies/Unity.Multiplayer.Center.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Nuget.Mono-Cecil.dll at Library/ScriptAssemblies/Unity.Nuget.Mono-Cecil.dll not valid. Loading of assembly skipped.
- Assembly Unity.PathTracing.Editor.Tests.dll at Library/ScriptAssemblies/Unity.PathTracing.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.PathTracing.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.PathTracing.Runtime.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.RenderPipelines.Core.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Core.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.RenderPipelines.Core.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Core.Runtime.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.RenderPipelines.Universal.Config.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Config.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.RenderPipelines.Universal.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.RenderPipelines.Universal.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Runtime.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Searcher.EditorTests.dll at Library/ScriptAssemblies/Unity.Searcher.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.ShaderGraph.Editor.Tests.dll at Library/ScriptAssemblies/Unity.ShaderGraph.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.TextMeshPro.Editor.Tests.dll at Library/ScriptAssemblies/Unity.TextMeshPro.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.TextMeshPro.Tests.dll at Library/ScriptAssemblies/Unity.TextMeshPro.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.UnifiedRayTracing.Editor.Tests.dll at Library/ScriptAssemblies/Unity.UnifiedRayTracing.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly UnityEditor.UI.Common.Tests.dll at Library/ScriptAssemblies/UnityEditor.UI.Common.Tests.dll not valid. Loading of assembly skipped.
- Assembly UnityEditor.UI.EditorTests.dll at Library/ScriptAssemblies/UnityEditor.UI.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly UnityEngine.UI.Tests.dll at Library/ScriptAssemblies/UnityEngine.UI.Tests.dll not valid. Loading of assembly skipped.
- Symbol file LoadedFromMemory is not a mono symbol file
- Symbol file LoadedFromMemory is not a mono symbol file
- Refreshing native plugins compatible for Editor in 2.36 ms, found 6 plugins.
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- Refreshing native plugins compatible for Editor in 2.93 ms, found 6 plugins.
- Duplicate assembly 'System.Runtime.CompilerServices.Unsafe.dll' with different versions detected, using 'Packages/com.unity.ai.assistant/Plugins/Shared/System.Runtime.CompilerServices.Unsafe.dll, AssemblyName=System.Runtime.CompilerServices.Unsafe, Version=6.0.3.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' and ignoring 'Packages/com.unity.collections/Unity.Collections.Tests/System.Runtime.CompilerServices.Unsafe/System.Runtime.CompilerServices.Unsafe.dll, AssemblyName=System.Runtime.CompilerServices.Unsafe, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'.Refreshing native plugins compatible for Editor in 2.65 ms, found 6 plugins.
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- [Licensing::Client] Error: Code 404 while processing request (status: Found 0 entitlement groups and 0 free entitlements matching requested entitlement ids)
- ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 1.350 seconds
- Domain Reload Profiling: 2311ms
- BeginReloadAssembly (141ms)
- DisableScriptedObjects (4ms)
- CreateAndSetChildDomain (28ms)
- RebuildCommonClasses (27ms)
- RebuildNativeTypeToScriptingClass (9ms)
- initialDomainReloadingComplete (82ms)
- LoadAllAssembliesAndSetupDomain (702ms)
- LoadAssemblies (398ms)
- AnalyzeDomain (375ms)
- TypeCache.Refresh (300ms)
- TypeCache.ScanAssembly (278ms)
- BuildScriptInfoCaches (67ms)
- ResolveRequiredComponents (8ms)
- FinalizeReload (1350ms)
- SetupLoadedEditorAssemblies (0ms)
- InitializePlatformSupportModulesInManaged (6ms)
- BeforeProcessingInitializeOnLoad (150ms)
- ProcessInitializeOnLoadAttributes (768ms)
- ProcessInitializeOnLoadMethodAttributes (281ms)
- AfterProcessingInitializeOnLoad (4ms)
- AwakeInstancesAfterBackupRestoration (4ms)
- Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds
- Refreshing native plugins compatible for Editor in 3.93 ms, found 6 plugins.
- Unloading 67 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 11082 unused Assets / (20.9 MB). Loaded Objects now: 11939.
- Memory consumption went from 242.0 MB to 221.1 MB.
- Total: 17.048800 ms (FindLiveObjects: 1.763800 ms CreateObjectMapping: 0.439200 ms MarkObjects: 10.786200 ms DeleteObjects: 4.055300 ms)
- ========================================================================
- Received Import Request.
- Time since last request: 16208.095888 seconds.
- path: Packages/com.unity.dt.app-ui/PackageResources/Styles/Themes/App UI - Light - Small.tss
- importAddress: Guid(141d843d21a056d4d85b0342e618ff33) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
- Start importing Packages/com.unity.dt.app-ui/PackageResources/Styles/Themes/App UI - Light - Small.tss using Guid(141d843d21a056d4d85b0342e618ff33) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (Import Result ID: '1b6c755f7ce441332def540292215adf') in 0.4558496 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=2ba73005374a13c7274586c4249bdd40 DependenciesID=76fe5e13125450eba11d093eff2dfdbb StaticDependenciesID=c7c35b9464a609ca19c8b679d2829862
- Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 177
- ========================================================================
- Received Import Request.
- Time since last request: 0.000034 seconds.
- path: Packages/com.unity.cloud.gltfast/Runtime/Shader/Legacy/glTF-pbrMetallicRoughness-Premultiply-double.shadergraph
- importAddress: Guid(0370904c39b8a4cd4a5db6bcf181055d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
- Start importing Packages/com.unity.cloud.gltfast/Runtime/Shader/Legacy/glTF-pbrMetallicRoughness-Premultiply-double.shadergraph using Guid(0370904c39b8a4cd4a5db6bcf181055d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (Import Result ID: '244b51d4191cd325858fa046403708d9') in 0.3040739 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=72e03889e2dbc1fab316a3c81c650aa3 DependenciesID=c8a67ae14b01e351c12db9de384f3483 StaticDependenciesID=637470f8cef70e56384322666948028e
- Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 6
- ========================================================================
- Received Import Request.
- Time since last request: 0.000031 seconds.
- path: Packages/com.unity.shadergraph/GraphTemplates/Cross Pipeline/UGUI Canvas Meter.shadergraph
- importAddress: Guid(9d4e8ca8c5046914c87ca6ccef140dac) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
- Start importing Packages/com.unity.shadergraph/GraphTemplates/Cross Pipeline/UGUI Canvas Meter.shadergraph using Guid(9d4e8ca8c5046914c87ca6ccef140dac) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (Import Result ID: 'f018b34bb39f32cb854505f18fd2bc9c') in 0.1442449 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=dc3abd02b0dfe3b7435af222c6ac160b DependenciesID=4dffbf111be6853824f92f64d1c2abca StaticDependenciesID=64678502c437f71d20c44e7380f817d4
- Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
- ========================================================================
- Received Import Request.
- Time since last request: 0.000023 seconds.
- path: Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/GraphTemplates/UITKBasicTemplate.shadergraph
- importAddress: Guid(0738648e2f2f84b489a2f0076b69e30a) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
- Start importing Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/GraphTemplates/UITKBasicTemplate.shadergraph using Guid(0738648e2f2f84b489a2f0076b69e30a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (Import Result ID: '61e737c1a051c6424491411a9129575c') in 0.3122098 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=9bd29387a929d0da7661734236973e9e DependenciesID=dec536eb1b6544d86989a61e80bce71c StaticDependenciesID=973e51c9dada6c74add3b1c37e0d3ba7
- Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
- ========================================================================
- Received Import Request.
- Time since last request: 0.000029 seconds.
- path: Packages/com.unity.render-pipelines.universal/Runtime/Materials/RenderAs2D-Flattening.mat
- importAddress: Guid(b697f6a938056384e968ccf6527dac83) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
- Start importing Packages/com.unity.render-pipelines.universal/Runtime/Materials/RenderAs2D-Flattening.mat using Guid(b697f6a938056384e968ccf6527dac83) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (Import Result ID: '3f4fa78a5337d721e5010f0162fc9fae') in 0.012654 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=b3164e36058a171af2204685c201d967 DependenciesID=3e0dfbda432be0cf9325604cb67f4a88 StaticDependenciesID=fce2a862b2dffa702ff14ecf04dd92fe
- Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
- ========================================================================
- Received Import Request.
- Time since last request: 0.000034 seconds.
- path: Packages/com.unity.render-pipelines.universal/Runtime/Materials/SpatialMappingWireframe.mat
- importAddress: Guid(9875a245ac49007498213638a307faa1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
- Start importing Packages/com.unity.render-pipelines.universal/Runtime/Materials/SpatialMappingWireframe.mat using Guid(9875a245ac49007498213638a307faa1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (Import Result ID: '5a926d9ca70a9b006923b3235dceda55') in 0.0242515 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=330e94a72aa6afbc15c59524954e7327 DependenciesID=bca29a5719dff16c67ae204b9b228a26 StaticDependenciesID=90a5c617b36ca5b6aa3e9c8e86690af1
- Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
- ========================================================================
- Received Import Request.
- Time since last request: 0.000029 seconds.
- path: Packages/com.unity.cloud.gltfast/Runtime/Shader/Legacy/glTF-pbrMetallicRoughness-Blend.shadergraph
- importAddress: Guid(f06cd296b834444abb6dbc0acccf9414) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
- Start importing Packages/com.unity.cloud.gltfast/Runtime/Shader/Legacy/glTF-pbrMetallicRoughness-Blend.shadergraph using Guid(f06cd296b834444abb6dbc0acccf9414) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (Import Result ID: '917a974513a911c5722de593b84a1730') in 0.2627058 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=b0f19519497347cc17f6de834b91072a DependenciesID=6af23843a71fb717838fe9d319c83cf3 StaticDependenciesID=97ae2092b21d3cdbe464c8b680325a70
- Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8
- Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
- AssetImportWorker is now disconnected from the server
- Process exiting
- Exiting without the bug reporter. Application will terminate with return code 0
|