AssetImportWorker13.log 25 KB

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  1. [Licensing::Module] Trying to connect to existing licensing client channel...
  2. [Licensing::IpcConnector] Successfully connected to: "LicenseClient-Axel-PC" at "2026-05-15T13:03:50.3646552Z"
  3. Built from '6000.4/staging' branch; Version is '6000.4.7f1 (f3c3c4248748) revision 15975364'; Using compiler version '194234433'; Build Type 'Release'
  4. OS: 'Windows 11 (10.0.26200) Professional' Language: 'en' Physical Memory: 65321 MB
  5. BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
  6. System architecture: x64
  7. Process architecture: x64
  8. Date: 2026-05-15T13:03:50Z
  9. COMMAND LINE ARGUMENTS:
  10. C:\Program Files\Unity\Hub\Editor\6000.4.7f1\Editor\Unity.exe
  11. -adb2
  12. -batchMode
  13. -noUpm
  14. -name
  15. AssetImportWorker13
  16. -projectPath
  17. C:/Users/Axel-PC/MazeWalkerTv
  18. -logFile
  19. Logs/AssetImportWorker13.log
  20. -srvPort
  21. 49593
  22. -licensingIpc
  23. LicenseClient-Axel-PC
  24. -force-d3d12
  25. -job-worker-count
  26. 15
  27. -background-job-worker-count
  28. 8
  29. -gc-helper-count
  30. 1
  31. -name
  32. AssetImport
  33. Successfully changed project path to: C:/Users/Axel-PC/MazeWalkerTv
  34. C:/Users/Axel-PC/MazeWalkerTv
  35. [UnityMemory] Configuration Parameters - Can be set up in boot.config
  36. "memorysetup-temp-allocator-size-gi-baking-worker=262144"
  37. "memorysetup-temp-allocator-size-gi-baking-worker=262144"
  38. "memorysetup-temp-allocator-size-gi-baking-worker=262144"
  39. "memorysetup-temp-allocator-size-gi-baking-worker=262144"
  40. "memorysetup-temp-allocator-size-gi-baking-worker=262144"
  41. "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
  42. "memorysetup-temp-allocator-size-audio-worker=65536"
  43. "memorysetup-temp-allocator-size-cloud-worker=32768"
  44. "memorysetup-temp-allocator-size-gfx=262144"
  45. "memorysetup-temp-allocator-size-preload-manager=33554432"
  46. "memorysetup-temp-allocator-size-job-worker=262144"
  47. "memorysetup-temp-allocator-size-background-worker=32768"
  48. "memorysetup-allocator-temp-initial-block-size-main=262144"
  49. "memorysetup-allocator-temp-initial-block-size-worker=262144"
  50. "memorysetup-bucket-allocator-granularity=16"
  51. "memorysetup-bucket-allocator-bucket-count=8"
  52. "memorysetup-bucket-allocator-block-size=33554432"
  53. "memorysetup-bucket-allocator-block-count=8"
  54. "memorysetup-main-allocator-block-size=16777216"
  55. "memorysetup-thread-allocator-block-size=16777216"
  56. "memorysetup-gfx-main-allocator-block-size=16777216"
  57. "memorysetup-gfx-thread-allocator-block-size=16777216"
  58. "memorysetup-cache-allocator-block-size=4194304"
  59. "memorysetup-typetree-allocator-block-size=2097152"
  60. "memorysetup-profiler-bucket-allocator-granularity=16"
  61. "memorysetup-profiler-bucket-allocator-bucket-count=8"
  62. "memorysetup-profiler-bucket-allocator-block-size=33554432"
  63. "memorysetup-profiler-bucket-allocator-block-count=8"
  64. "memorysetup-profiler-allocator-block-size=16777216"
  65. "memorysetup-profiler-editor-allocator-block-size=1048576"
  66. "memorysetup-temp-allocator-size-main=16777216"
  67. "memorysetup-job-temp-allocator-block-size=2097152"
  68. "memorysetup-job-temp-allocator-block-size-background=1048576"
  69. "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
  70. Player connection [19652] Target information:
  71. Player connection [19652] * "[IP] 100.71.12.54 [Port] 0 [Flags] 2 [Guid] 545123560 [EditorId] 545123560 [Version] 1048832 [Id] WindowsEditor(7,AxelsPC) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
  72. Player connection [19652] Host joined multi-casting on [225.0.0.222:54997]...
  73. Player connection [19652] Host joined alternative multi-casting on [225.0.0.222:34997]...
  74. JobSystem: Creating JobQueue using job-worker-count value 15
  75. Input System module state changed to: Initialized.
  76. [Physics::Module] Initialized fallback backend.
  77. [Physics::Module] Id: 0xdecafbad
  78. Library Redirect Path: Library/
  79. [Physics::Module] Selected backend.
  80. [Physics::Module] Name: PhysX
  81. [Physics::Module] Id: 0xf2b8ea05
  82. [Physics::Module] SDK Version: 4.1.2
  83. [Physics::Module] Integration Version: 1.0.0
  84. [Physics::Module] Threading Mode: Multi-Threaded
  85. Refreshing native plugins compatible for Editor in 5.98 ms, found 6 plugins.
  86. Initialize engine version: 6000.4.7f1 (f3c3c4248748)
  87. [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.4.7f1/Editor/Data/Resources/UnitySubsystems
  88. [Subsystems] Discovering subsystems at path C:/Users/Axel-PC/MazeWalkerTv/Assets
  89. Forcing GfxDevice: Direct3D 12
  90. GfxDevice: creating device client; kGfxThreadingModeNonThreaded
  91. [Licensing::Client] Error: HandshakeResponse reported an error:
  92. ResponseCode: 505
  93. ResponseStatus: Unsupported protocol version '1.18.1'.
  94. [Licensing::Module] Error: Failed to handshake to channel: "LicenseClient-Axel-PC"
  95. [Licensing::IpcConnector] LicenseClient-Axel-PC channel disconnected successfully.
  96. [Licensing::IpcConnector] Successfully connected to: "LicenseClient-Axel-PC-6000.4.7" at "2026-05-15T13:03:51.2979815Z"
  97. [Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 30440, path: "C:/Program Files/Unity/Hub/Editor/6000.4.7f1/Editor/Data/Resources/Licensing/Client/Unity.Licensing.Client.exe")
  98. [Licensing::Module] LicensingClient has failed validation; ignoring
  99. [Licensing::Client] Handshaking with LicensingClient:
  100. Version: 1.18.1+9fbee8e
  101. Session Id: 5c0297183c8a410b8d8c1dbcc29e5d93
  102. Correlation Id: 9fbbec42152296c11e94df60904b74cf
  103. External correlation Id: 7693424146979608668
  104. Machine Id: dDb8GNlC0kjd+f2jBUs8lwdpVzs=
  105. [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-Axel-PC-6000.4.7" (connect: 0.00s, validation: 0.00s, handshake: 0.01s)
  106. [Licensing::IpcConnector] Successfully connected to: "LicenseClient-Axel-PC-6000.4.7-notifications" at "2026-05-15T13:03:51.3047349Z"
  107. [Licensing::Module] Licensing Background thread has ended after 0.94s
  108. d3d12: failed to query info queue interface (0x80004002).
  109. Direct3D:
  110. Version: Direct3D 12 [level 12.2]
  111. Renderer: NVIDIA GeForce RTX 2070 SUPER (ID=0x1e84)
  112. Vendor: NVIDIA
  113. VRAM: 7989 MB
  114. App VRAM Budget: 7221 MB
  115. Driver: 32.0.15.8157
  116. Initialize mono
  117. Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.4.7f1/Editor/Data/Managed'
  118. Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.4.7f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
  119. Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.4.7f1/Editor/Data/MonoBleedingEdge/etc'
  120. Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56672
  121. CodeReloadManager initialized
  122. Begin MonoManager ReloadAssembly
  123. Registering precompiled unity dll's ...
  124. Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.4.7f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
  125. [Licensing::Client] Successfully resolved entitlement details
  126. [Licensing::Module] License group:
  127. Id: 5772457397320-UnityPersXXXX
  128. Product: Unity Personal
  129. Type: Assigned
  130. Expiration: Unlimited
  131. Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.4.7f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
  132. Registered in 0.003040 seconds.
  133. Native extension for Android target not found
  134. Native extension for WindowsStandalone target not found
  135. Package Manager log level set to [2]
  136. [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
  137. [Package Manager] Unable to send message (not connected to server process).
  138. [Package Manager] Cannot connect to Unity Package Manager local server
  139. ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
  140. Mono: successfully reloaded assembly
  141. - Finished resetting the current domain, in 0.290 seconds
  142. Domain Reload Profiling: 614ms
  143. BeginReloadAssembly (94ms)
  144. RebuildCommonClasses (25ms)
  145. RebuildNativeTypeToScriptingClass (8ms)
  146. initialDomainReloadingComplete (48ms)
  147. LoadAllAssembliesAndSetupDomain (147ms)
  148. LoadAssemblies (92ms)
  149. AnalyzeDomain (140ms)
  150. TypeCache.Refresh (139ms)
  151. TypeCache.ScanAssembly (129ms)
  152. FinalizeReload (292ms)
  153. SetupLoadedEditorAssemblies (0ms)
  154. InitializePlatformSupportModulesInManaged (40ms)
  155. BeforeProcessingInitializeOnLoad (59ms)
  156. ProcessInitializeOnLoadAttributes (76ms)
  157. ProcessInitializeOnLoadMethodAttributes (56ms)
  158. ========================================================================
  159. Worker process is ready to serve import requests
  160. Import Worker Mode flag is 0x00
  161. Begin MonoManager ReloadAssembly
  162. [Licensing::Client] Successfully resolved entitlement details
  163. Duplicate assembly 'System.Runtime.CompilerServices.Unsafe.dll' with different versions detected, using 'Packages/com.unity.ai.assistant/Plugins/Shared/System.Runtime.CompilerServices.Unsafe.dll, AssemblyName=System.Runtime.CompilerServices.Unsafe, Version=6.0.3.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' and ignoring 'Packages/com.unity.collections/Unity.Collections.Tests/System.Runtime.CompilerServices.Unsafe/System.Runtime.CompilerServices.Unsafe.dll, AssemblyName=System.Runtime.CompilerServices.Unsafe, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'.Assembly Assembly-CSharp-Editor-firstpass.dll at Library/ScriptAssemblies/Assembly-CSharp-Editor-firstpass.dll not valid. Loading of assembly skipped.
  164. Assembly Assembly-CSharp-Editor.dll at Library/ScriptAssemblies/Assembly-CSharp-Editor.dll not valid. Loading of assembly skipped.
  165. Assembly Assembly-CSharp-firstpass.dll at Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll not valid. Loading of assembly skipped.
  166. Assembly DocCodeExamples.dll at Library/ScriptAssemblies/DocCodeExamples.dll not valid. Loading of assembly skipped.
  167. Assembly TestNewCustomAssembly.dll at Library/ScriptAssemblies/TestNewCustomAssembly.dll not valid. Loading of assembly skipped.
  168. Assembly Unity.2D.Animation.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Animation.EditorTests.dll not valid. Loading of assembly skipped.
  169. Assembly Unity.2D.Aseprite.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Aseprite.EditorTests.dll not valid. Loading of assembly skipped.
  170. Assembly Unity.2D.Common.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Common.EditorTests.dll not valid. Loading of assembly skipped.
  171. Assembly Unity.2D.Psdimporter.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Psdimporter.EditorTests.dll not valid. Loading of assembly skipped.
  172. Assembly Unity.2D.Sprite.Package.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Sprite.Package.EditorTests.dll not valid. Loading of assembly skipped.
  173. Assembly Unity.2D.SpriteShape.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.SpriteShape.EditorTests.dll not valid. Loading of assembly skipped.
  174. Assembly Unity.2D.Tilemap.Package.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Tilemap.Package.EditorTests.dll not valid. Loading of assembly skipped.
  175. Assembly Unity.AI.Assistant.Integrations.Sample.Editor.dll at Library/ScriptAssemblies/Unity.AI.Assistant.Integrations.Sample.Editor.dll not valid. Loading of assembly skipped.
  176. Assembly Unity.AppUI.Editor.Tests.dll at Library/ScriptAssemblies/Unity.AppUI.Editor.Tests.dll not valid. Loading of assembly skipped.
  177. Assembly Unity.AppUI.Tests.dll at Library/ScriptAssemblies/Unity.AppUI.Tests.dll not valid. Loading of assembly skipped.
  178. Assembly Unity.Collections.BurstCompatibilityGen.dll at Library/ScriptAssemblies/Unity.Collections.BurstCompatibilityGen.dll not valid. Loading of assembly skipped.
  179. Assembly Unity.Collections.DocCodeSamples.dll at Library/ScriptAssemblies/Unity.Collections.DocCodeSamples.dll not valid. Loading of assembly skipped.
  180. Assembly Unity.Collections.PerformanceTests.dll at Library/ScriptAssemblies/Unity.Collections.PerformanceTests.dll not valid. Loading of assembly skipped.
  181. Assembly Unity.Collections.Tests.dll at Library/ScriptAssemblies/Unity.Collections.Tests.dll not valid. Loading of assembly skipped.
  182. Assembly Unity.Collections.Tests.Playmode.dll at Library/ScriptAssemblies/Unity.Collections.Tests.Playmode.dll not valid. Loading of assembly skipped.
  183. Assembly Unity.InputSystem.IntegrationTests.dll at Library/ScriptAssemblies/Unity.InputSystem.IntegrationTests.dll not valid. Loading of assembly skipped.
  184. Assembly Unity.Mathematics.Tests.dll at Library/ScriptAssemblies/Unity.Mathematics.Tests.dll not valid. Loading of assembly skipped.
  185. Assembly Unity.Multiplayer.Center.Editor.Tests.dll at Library/ScriptAssemblies/Unity.Multiplayer.Center.Editor.Tests.dll not valid. Loading of assembly skipped.
  186. Assembly Unity.Multiplayer.Center.Tests.dll at Library/ScriptAssemblies/Unity.Multiplayer.Center.Tests.dll not valid. Loading of assembly skipped.
  187. Assembly Unity.Nuget.Mono-Cecil.dll at Library/ScriptAssemblies/Unity.Nuget.Mono-Cecil.dll not valid. Loading of assembly skipped.
  188. Assembly Unity.PathTracing.Editor.Tests.dll at Library/ScriptAssemblies/Unity.PathTracing.Editor.Tests.dll not valid. Loading of assembly skipped.
  189. Assembly Unity.PathTracing.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.PathTracing.Runtime.Tests.dll not valid. Loading of assembly skipped.
  190. Assembly Unity.RenderPipelines.Core.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Core.Editor.Tests.dll not valid. Loading of assembly skipped.
  191. Assembly Unity.RenderPipelines.Core.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Core.Runtime.Tests.dll not valid. Loading of assembly skipped.
  192. Assembly Unity.RenderPipelines.Universal.Config.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Config.Editor.Tests.dll not valid. Loading of assembly skipped.
  193. Assembly Unity.RenderPipelines.Universal.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Editor.Tests.dll not valid. Loading of assembly skipped.
  194. Assembly Unity.RenderPipelines.Universal.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Runtime.Tests.dll not valid. Loading of assembly skipped.
  195. Assembly Unity.Searcher.EditorTests.dll at Library/ScriptAssemblies/Unity.Searcher.EditorTests.dll not valid. Loading of assembly skipped.
  196. Assembly Unity.ShaderGraph.Editor.Tests.dll at Library/ScriptAssemblies/Unity.ShaderGraph.Editor.Tests.dll not valid. Loading of assembly skipped.
  197. Assembly Unity.TextMeshPro.Editor.Tests.dll at Library/ScriptAssemblies/Unity.TextMeshPro.Editor.Tests.dll not valid. Loading of assembly skipped.
  198. Assembly Unity.TextMeshPro.Tests.dll at Library/ScriptAssemblies/Unity.TextMeshPro.Tests.dll not valid. Loading of assembly skipped.
  199. Assembly Unity.UnifiedRayTracing.Editor.Tests.dll at Library/ScriptAssemblies/Unity.UnifiedRayTracing.Editor.Tests.dll not valid. Loading of assembly skipped.
  200. Assembly UnityEditor.UI.Common.Tests.dll at Library/ScriptAssemblies/UnityEditor.UI.Common.Tests.dll not valid. Loading of assembly skipped.
  201. Assembly UnityEditor.UI.EditorTests.dll at Library/ScriptAssemblies/UnityEditor.UI.EditorTests.dll not valid. Loading of assembly skipped.
  202. Assembly UnityEngine.UI.Tests.dll at Library/ScriptAssemblies/UnityEngine.UI.Tests.dll not valid. Loading of assembly skipped.
  203. Symbol file LoadedFromMemory is not a mono symbol file
  204. Symbol file LoadedFromMemory is not a mono symbol file
  205. Refreshing native plugins compatible for Editor in 2.36 ms, found 6 plugins.
  206. Native extension for Android target not found
  207. Native extension for WindowsStandalone target not found
  208. [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
  209. [Package Manager] Unable to send message (not connected to server process).
  210. [Package Manager] Cannot connect to Unity Package Manager local server
  211. [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
  212. [Package Manager] Unable to send message (not connected to server process).
  213. [Package Manager] Cannot connect to Unity Package Manager local server
  214. Refreshing native plugins compatible for Editor in 2.93 ms, found 6 plugins.
  215. Duplicate assembly 'System.Runtime.CompilerServices.Unsafe.dll' with different versions detected, using 'Packages/com.unity.ai.assistant/Plugins/Shared/System.Runtime.CompilerServices.Unsafe.dll, AssemblyName=System.Runtime.CompilerServices.Unsafe, Version=6.0.3.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' and ignoring 'Packages/com.unity.collections/Unity.Collections.Tests/System.Runtime.CompilerServices.Unsafe/System.Runtime.CompilerServices.Unsafe.dll, AssemblyName=System.Runtime.CompilerServices.Unsafe, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'.Refreshing native plugins compatible for Editor in 2.65 ms, found 6 plugins.
  216. [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
  217. [Package Manager] Unable to send message (not connected to server process).
  218. [Package Manager] Cannot connect to Unity Package Manager local server
  219. [Licensing::Client] Error: Code 404 while processing request (status: Found 0 entitlement groups and 0 free entitlements matching requested entitlement ids)
  220. ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
  221. Mono: successfully reloaded assembly
  222. - Finished resetting the current domain, in 1.350 seconds
  223. Domain Reload Profiling: 2311ms
  224. BeginReloadAssembly (141ms)
  225. DisableScriptedObjects (4ms)
  226. CreateAndSetChildDomain (28ms)
  227. RebuildCommonClasses (27ms)
  228. RebuildNativeTypeToScriptingClass (9ms)
  229. initialDomainReloadingComplete (82ms)
  230. LoadAllAssembliesAndSetupDomain (702ms)
  231. LoadAssemblies (398ms)
  232. AnalyzeDomain (375ms)
  233. TypeCache.Refresh (300ms)
  234. TypeCache.ScanAssembly (278ms)
  235. BuildScriptInfoCaches (67ms)
  236. ResolveRequiredComponents (8ms)
  237. FinalizeReload (1350ms)
  238. SetupLoadedEditorAssemblies (0ms)
  239. InitializePlatformSupportModulesInManaged (6ms)
  240. BeforeProcessingInitializeOnLoad (150ms)
  241. ProcessInitializeOnLoadAttributes (768ms)
  242. ProcessInitializeOnLoadMethodAttributes (281ms)
  243. AfterProcessingInitializeOnLoad (4ms)
  244. AwakeInstancesAfterBackupRestoration (4ms)
  245. Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds
  246. Refreshing native plugins compatible for Editor in 3.93 ms, found 6 plugins.
  247. Unloading 67 Unused Serialized files (Serialized files now loaded: 0)
  248. Unloading 11082 unused Assets / (20.9 MB). Loaded Objects now: 11939.
  249. Memory consumption went from 242.0 MB to 221.1 MB.
  250. Total: 17.048800 ms (FindLiveObjects: 1.763800 ms CreateObjectMapping: 0.439200 ms MarkObjects: 10.786200 ms DeleteObjects: 4.055300 ms)
  251. ========================================================================
  252. Received Import Request.
  253. Time since last request: 16208.095888 seconds.
  254. path: Packages/com.unity.dt.app-ui/PackageResources/Styles/Themes/App UI - Light - Small.tss
  255. importAddress: Guid(141d843d21a056d4d85b0342e618ff33) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
  256. Start importing Packages/com.unity.dt.app-ui/PackageResources/Styles/Themes/App UI - Light - Small.tss using Guid(141d843d21a056d4d85b0342e618ff33) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (Import Result ID: '1b6c755f7ce441332def540292215adf') in 0.4558496 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=2ba73005374a13c7274586c4249bdd40 DependenciesID=76fe5e13125450eba11d093eff2dfdbb StaticDependenciesID=c7c35b9464a609ca19c8b679d2829862
  257. Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 177
  258. ========================================================================
  259. Received Import Request.
  260. Time since last request: 0.000034 seconds.
  261. path: Packages/com.unity.cloud.gltfast/Runtime/Shader/Legacy/glTF-pbrMetallicRoughness-Premultiply-double.shadergraph
  262. importAddress: Guid(0370904c39b8a4cd4a5db6bcf181055d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
  263. Start importing Packages/com.unity.cloud.gltfast/Runtime/Shader/Legacy/glTF-pbrMetallicRoughness-Premultiply-double.shadergraph using Guid(0370904c39b8a4cd4a5db6bcf181055d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (Import Result ID: '244b51d4191cd325858fa046403708d9') in 0.3040739 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=72e03889e2dbc1fab316a3c81c650aa3 DependenciesID=c8a67ae14b01e351c12db9de384f3483 StaticDependenciesID=637470f8cef70e56384322666948028e
  264. Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 6
  265. ========================================================================
  266. Received Import Request.
  267. Time since last request: 0.000031 seconds.
  268. path: Packages/com.unity.shadergraph/GraphTemplates/Cross Pipeline/UGUI Canvas Meter.shadergraph
  269. importAddress: Guid(9d4e8ca8c5046914c87ca6ccef140dac) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
  270. Start importing Packages/com.unity.shadergraph/GraphTemplates/Cross Pipeline/UGUI Canvas Meter.shadergraph using Guid(9d4e8ca8c5046914c87ca6ccef140dac) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (Import Result ID: 'f018b34bb39f32cb854505f18fd2bc9c') in 0.1442449 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=dc3abd02b0dfe3b7435af222c6ac160b DependenciesID=4dffbf111be6853824f92f64d1c2abca StaticDependenciesID=64678502c437f71d20c44e7380f817d4
  271. Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
  272. ========================================================================
  273. Received Import Request.
  274. Time since last request: 0.000023 seconds.
  275. path: Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/GraphTemplates/UITKBasicTemplate.shadergraph
  276. importAddress: Guid(0738648e2f2f84b489a2f0076b69e30a) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
  277. Start importing Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/GraphTemplates/UITKBasicTemplate.shadergraph using Guid(0738648e2f2f84b489a2f0076b69e30a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (Import Result ID: '61e737c1a051c6424491411a9129575c') in 0.3122098 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=9bd29387a929d0da7661734236973e9e DependenciesID=dec536eb1b6544d86989a61e80bce71c StaticDependenciesID=973e51c9dada6c74add3b1c37e0d3ba7
  278. Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
  279. ========================================================================
  280. Received Import Request.
  281. Time since last request: 0.000029 seconds.
  282. path: Packages/com.unity.render-pipelines.universal/Runtime/Materials/RenderAs2D-Flattening.mat
  283. importAddress: Guid(b697f6a938056384e968ccf6527dac83) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
  284. Start importing Packages/com.unity.render-pipelines.universal/Runtime/Materials/RenderAs2D-Flattening.mat using Guid(b697f6a938056384e968ccf6527dac83) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (Import Result ID: '3f4fa78a5337d721e5010f0162fc9fae') in 0.012654 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=b3164e36058a171af2204685c201d967 DependenciesID=3e0dfbda432be0cf9325604cb67f4a88 StaticDependenciesID=fce2a862b2dffa702ff14ecf04dd92fe
  285. Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
  286. ========================================================================
  287. Received Import Request.
  288. Time since last request: 0.000034 seconds.
  289. path: Packages/com.unity.render-pipelines.universal/Runtime/Materials/SpatialMappingWireframe.mat
  290. importAddress: Guid(9875a245ac49007498213638a307faa1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
  291. Start importing Packages/com.unity.render-pipelines.universal/Runtime/Materials/SpatialMappingWireframe.mat using Guid(9875a245ac49007498213638a307faa1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (Import Result ID: '5a926d9ca70a9b006923b3235dceda55') in 0.0242515 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=330e94a72aa6afbc15c59524954e7327 DependenciesID=bca29a5719dff16c67ae204b9b228a26 StaticDependenciesID=90a5c617b36ca5b6aa3e9c8e86690af1
  292. Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
  293. ========================================================================
  294. Received Import Request.
  295. Time since last request: 0.000029 seconds.
  296. path: Packages/com.unity.cloud.gltfast/Runtime/Shader/Legacy/glTF-pbrMetallicRoughness-Blend.shadergraph
  297. importAddress: Guid(f06cd296b834444abb6dbc0acccf9414) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
  298. Start importing Packages/com.unity.cloud.gltfast/Runtime/Shader/Legacy/glTF-pbrMetallicRoughness-Blend.shadergraph using Guid(f06cd296b834444abb6dbc0acccf9414) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (Import Result ID: '917a974513a911c5722de593b84a1730') in 0.2627058 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=b0f19519497347cc17f6de834b91072a DependenciesID=6af23843a71fb717838fe9d319c83cf3 StaticDependenciesID=97ae2092b21d3cdbe464c8b680325a70
  299. Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8
  300. Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
  301. AssetImportWorker is now disconnected from the server
  302. Process exiting
  303. Exiting without the bug reporter. Application will terminate with return code 0