AssetImportWorker1-prev.log 28 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346
  1. [Licensing::Module] Trying to connect to existing licensing client channel...
  2. Built from '6000.4/staging' branch; Version is '6000.4.7f1 (f3c3c4248748) revision 15975364'; Using compiler version '194234433'; Build Type 'Release'
  3. [Licensing::IpcConnector] Successfully connected to: "LicenseClient-Axel-PC" at "2026-05-15T12:57:07.3541013Z"
  4. OS: 'Windows 11 (10.0.26200) Professional' Language: 'en' Physical Memory: 65321 MB
  5. BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
  6. System architecture: x64
  7. Process architecture: x64
  8. Date: 2026-05-15T12:57:07Z
  9. COMMAND LINE ARGUMENTS:
  10. C:\Program Files\Unity\Hub\Editor\6000.4.7f1\Editor\Unity.exe
  11. -adb2
  12. -batchMode
  13. -noUpm
  14. -name
  15. AssetImportWorker1
  16. -projectPath
  17. C:/Users/Axel-PC/MazeWalkerTv
  18. -logFile
  19. Logs/AssetImportWorker1.log
  20. -srvPort
  21. 49593
  22. -licensingIpc
  23. LicenseClient-Axel-PC
  24. -force-d3d12
  25. -job-worker-count
  26. 15
  27. -background-job-worker-count
  28. 8
  29. -gc-helper-count
  30. 1
  31. -name
  32. AssetImport
  33. Successfully changed project path to: C:/Users/Axel-PC/MazeWalkerTv
  34. C:/Users/Axel-PC/MazeWalkerTv
  35. [UnityMemory] Configuration Parameters - Can be set up in boot.config
  36. "memorysetup-temp-allocator-size-gi-baking-worker=262144"
  37. "memorysetup-temp-allocator-size-gi-baking-worker=262144"
  38. "memorysetup-temp-allocator-size-gi-baking-worker=262144"
  39. "memorysetup-temp-allocator-size-gi-baking-worker=262144"
  40. "memorysetup-temp-allocator-size-gi-baking-worker=262144"
  41. "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
  42. "memorysetup-temp-allocator-size-audio-worker=65536"
  43. "memorysetup-temp-allocator-size-cloud-worker=32768"
  44. "memorysetup-temp-allocator-size-gfx=262144"
  45. "memorysetup-temp-allocator-size-preload-manager=33554432"
  46. "memorysetup-temp-allocator-size-job-worker=262144"
  47. "memorysetup-temp-allocator-size-background-worker=32768"
  48. "memorysetup-allocator-temp-initial-block-size-main=262144"
  49. "memorysetup-allocator-temp-initial-block-size-worker=262144"
  50. "memorysetup-bucket-allocator-granularity=16"
  51. "memorysetup-bucket-allocator-bucket-count=8"
  52. "memorysetup-bucket-allocator-block-size=33554432"
  53. "memorysetup-bucket-allocator-block-count=8"
  54. "memorysetup-main-allocator-block-size=16777216"
  55. "memorysetup-thread-allocator-block-size=16777216"
  56. "memorysetup-gfx-main-allocator-block-size=16777216"
  57. "memorysetup-gfx-thread-allocator-block-size=16777216"
  58. "memorysetup-cache-allocator-block-size=4194304"
  59. "memorysetup-typetree-allocator-block-size=2097152"
  60. "memorysetup-profiler-bucket-allocator-granularity=16"
  61. "memorysetup-profiler-bucket-allocator-bucket-count=8"
  62. "memorysetup-profiler-bucket-allocator-block-size=33554432"
  63. "memorysetup-profiler-bucket-allocator-block-count=8"
  64. "memorysetup-profiler-allocator-block-size=16777216"
  65. "memorysetup-profiler-editor-allocator-block-size=1048576"
  66. "memorysetup-temp-allocator-size-main=16777216"
  67. "memorysetup-job-temp-allocator-block-size=2097152"
  68. "memorysetup-job-temp-allocator-block-size-background=1048576"
  69. "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
  70. Player connection [34572] Target information:
  71. Player connection [34572] * "[IP] 100.71.12.54 [Port] 0 [Flags] 2 [Guid] 1211055968 [EditorId] 1211055968 [Version] 1048832 [Id] WindowsEditor(7,AxelsPC) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
  72. Player connection [34572] Host joined multi-casting on [225.0.0.222:54997]...
  73. Player connection [34572] Host joined alternative multi-casting on [225.0.0.222:34997]...
  74. JobSystem: Creating JobQueue using job-worker-count value 15
  75. Input System module state changed to: Initialized.
  76. [Physics::Module] Initialized fallback backend.
  77. [Physics::Module] Id: 0xdecafbad
  78. Library Redirect Path: Library/
  79. [Physics::Module] Selected backend.
  80. [Physics::Module] Name: PhysX
  81. [Physics::Module] Id: 0xf2b8ea05
  82. [Physics::Module] SDK Version: 4.1.2
  83. [Physics::Module] Integration Version: 1.0.0
  84. [Physics::Module] Threading Mode: Multi-Threaded
  85. Refreshing native plugins compatible for Editor in 4.83 ms, found 6 plugins.
  86. Initialize engine version: 6000.4.7f1 (f3c3c4248748)
  87. [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.4.7f1/Editor/Data/Resources/UnitySubsystems
  88. [Subsystems] Discovering subsystems at path C:/Users/Axel-PC/MazeWalkerTv/Assets
  89. Forcing GfxDevice: Direct3D 12
  90. GfxDevice: creating device client; kGfxThreadingModeNonThreaded
  91. [Licensing::Client] Error: HandshakeResponse reported an error:
  92. ResponseCode: 505
  93. ResponseStatus: Unsupported protocol version '1.18.1'.
  94. [Licensing::Module] Error: Failed to handshake to channel: "LicenseClient-Axel-PC"
  95. [Licensing::IpcConnector] LicenseClient-Axel-PC channel disconnected successfully.
  96. [Licensing::IpcConnector] Successfully connected to: "LicenseClient-Axel-PC-6000.4.7" at "2026-05-15T12:57:08.3653232Z"
  97. [Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 30440, path: "C:/Program Files/Unity/Hub/Editor/6000.4.7f1/Editor/Data/Resources/Licensing/Client/Unity.Licensing.Client.exe")
  98. [Licensing::Module] LicensingClient has failed validation; ignoring
  99. [Licensing::Client] Handshaking with LicensingClient:
  100. Version: 1.18.1+9fbee8e
  101. Session Id: d1283757119f4527958320052d7a059e
  102. Correlation Id: 9fbbec42152296c11e94df60904b74cf
  103. External correlation Id: 3328347895605128029
  104. Machine Id: dDb8GNlC0kjd+f2jBUs8lwdpVzs=
  105. [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-Axel-PC-6000.4.7" (connect: 0.00s, validation: 0.00s, handshake: 0.00s)
  106. [Licensing::IpcConnector] Successfully connected to: "LicenseClient-Axel-PC-6000.4.7-notifications" at "2026-05-15T12:57:08.3692669Z"
  107. [Licensing::Module] Licensing Background thread has ended after 1.02s
  108. d3d12: failed to query info queue interface (0x80004002).
  109. Direct3D:
  110. Version: Direct3D 12 [level 12.2]
  111. Renderer: NVIDIA GeForce RTX 2070 SUPER (ID=0x1e84)
  112. Vendor: NVIDIA
  113. VRAM: 7989 MB
  114. App VRAM Budget: 7221 MB
  115. Driver: 32.0.15.8157
  116. Initialize mono
  117. Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.4.7f1/Editor/Data/Managed'
  118. Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.4.7f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
  119. Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.4.7f1/Editor/Data/MonoBleedingEdge/etc'
  120. Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56332
  121. CodeReloadManager initialized
  122. Begin MonoManager ReloadAssembly
  123. Registering precompiled unity dll's ...
  124. Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.4.7f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
  125. [Licensing::Client] Successfully resolved entitlement details
  126. [Licensing::Module] License group:
  127. Id: 5772457397320-UnityPersXXXX
  128. Product: Unity Personal
  129. Type: Assigned
  130. Expiration: Unlimited
  131. Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.4.7f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
  132. Registered in 0.003376 seconds.
  133. Native extension for Android target not found
  134. Native extension for WindowsStandalone target not found
  135. Package Manager log level set to [2]
  136. [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
  137. [Package Manager] Unable to send message (not connected to server process).
  138. [Package Manager] Cannot connect to Unity Package Manager local server
  139. ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
  140. Mono: successfully reloaded assembly
  141. - Finished resetting the current domain, in 0.298 seconds
  142. Domain Reload Profiling: 622ms
  143. BeginReloadAssembly (99ms)
  144. RebuildCommonClasses (27ms)
  145. RebuildNativeTypeToScriptingClass (9ms)
  146. initialDomainReloadingComplete (47ms)
  147. LoadAllAssembliesAndSetupDomain (142ms)
  148. LoadAssemblies (93ms)
  149. AnalyzeDomain (134ms)
  150. TypeCache.Refresh (133ms)
  151. TypeCache.ScanAssembly (124ms)
  152. FinalizeReload (299ms)
  153. SetupLoadedEditorAssemblies (0ms)
  154. InitializePlatformSupportModulesInManaged (45ms)
  155. BeforeProcessingInitializeOnLoad (64ms)
  156. ProcessInitializeOnLoadAttributes (78ms)
  157. ProcessInitializeOnLoadMethodAttributes (56ms)
  158. ========================================================================
  159. Worker process is ready to serve import requests
  160. Import Worker Mode flag is 0x00
  161. Begin MonoManager ReloadAssembly
  162. [Licensing::Client] Successfully resolved entitlement details
  163. Duplicate assembly 'System.Runtime.CompilerServices.Unsafe.dll' with different versions detected, using 'Packages/com.unity.ai.assistant/Plugins/Shared/System.Runtime.CompilerServices.Unsafe.dll, AssemblyName=System.Runtime.CompilerServices.Unsafe, Version=6.0.3.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' and ignoring 'Packages/com.unity.collections/Unity.Collections.Tests/System.Runtime.CompilerServices.Unsafe/System.Runtime.CompilerServices.Unsafe.dll, AssemblyName=System.Runtime.CompilerServices.Unsafe, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'.Assembly Assembly-CSharp-Editor-firstpass.dll at Library/ScriptAssemblies/Assembly-CSharp-Editor-firstpass.dll not valid. Loading of assembly skipped.
  164. Assembly Assembly-CSharp-Editor.dll at Library/ScriptAssemblies/Assembly-CSharp-Editor.dll not valid. Loading of assembly skipped.
  165. Assembly Assembly-CSharp-firstpass.dll at Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll not valid. Loading of assembly skipped.
  166. Assembly DocCodeExamples.dll at Library/ScriptAssemblies/DocCodeExamples.dll not valid. Loading of assembly skipped.
  167. Assembly TestNewCustomAssembly.dll at Library/ScriptAssemblies/TestNewCustomAssembly.dll not valid. Loading of assembly skipped.
  168. Assembly Unity.2D.Animation.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Animation.EditorTests.dll not valid. Loading of assembly skipped.
  169. Assembly Unity.2D.Aseprite.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Aseprite.EditorTests.dll not valid. Loading of assembly skipped.
  170. Assembly Unity.2D.Common.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Common.EditorTests.dll not valid. Loading of assembly skipped.
  171. Assembly Unity.2D.Psdimporter.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Psdimporter.EditorTests.dll not valid. Loading of assembly skipped.
  172. Assembly Unity.2D.Sprite.Package.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Sprite.Package.EditorTests.dll not valid. Loading of assembly skipped.
  173. Assembly Unity.2D.SpriteShape.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.SpriteShape.EditorTests.dll not valid. Loading of assembly skipped.
  174. Assembly Unity.2D.Tilemap.Package.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Tilemap.Package.EditorTests.dll not valid. Loading of assembly skipped.
  175. Assembly Unity.AI.Assistant.Integrations.Sample.Editor.dll at Library/ScriptAssemblies/Unity.AI.Assistant.Integrations.Sample.Editor.dll not valid. Loading of assembly skipped.
  176. Assembly Unity.AppUI.Editor.Tests.dll at Library/ScriptAssemblies/Unity.AppUI.Editor.Tests.dll not valid. Loading of assembly skipped.
  177. Assembly Unity.AppUI.Tests.dll at Library/ScriptAssemblies/Unity.AppUI.Tests.dll not valid. Loading of assembly skipped.
  178. Assembly Unity.Collections.BurstCompatibilityGen.dll at Library/ScriptAssemblies/Unity.Collections.BurstCompatibilityGen.dll not valid. Loading of assembly skipped.
  179. Assembly Unity.Collections.DocCodeSamples.dll at Library/ScriptAssemblies/Unity.Collections.DocCodeSamples.dll not valid. Loading of assembly skipped.
  180. Assembly Unity.Collections.PerformanceTests.dll at Library/ScriptAssemblies/Unity.Collections.PerformanceTests.dll not valid. Loading of assembly skipped.
  181. Assembly Unity.Collections.Tests.dll at Library/ScriptAssemblies/Unity.Collections.Tests.dll not valid. Loading of assembly skipped.
  182. Assembly Unity.Collections.Tests.Playmode.dll at Library/ScriptAssemblies/Unity.Collections.Tests.Playmode.dll not valid. Loading of assembly skipped.
  183. Assembly Unity.InputSystem.IntegrationTests.dll at Library/ScriptAssemblies/Unity.InputSystem.IntegrationTests.dll not valid. Loading of assembly skipped.
  184. Assembly Unity.Mathematics.Tests.dll at Library/ScriptAssemblies/Unity.Mathematics.Tests.dll not valid. Loading of assembly skipped.
  185. Assembly Unity.Multiplayer.Center.Editor.Tests.dll at Library/ScriptAssemblies/Unity.Multiplayer.Center.Editor.Tests.dll not valid. Loading of assembly skipped.
  186. Assembly Unity.Multiplayer.Center.Tests.dll at Library/ScriptAssemblies/Unity.Multiplayer.Center.Tests.dll not valid. Loading of assembly skipped.
  187. Assembly Unity.Nuget.Mono-Cecil.dll at Library/ScriptAssemblies/Unity.Nuget.Mono-Cecil.dll not valid. Loading of assembly skipped.
  188. Assembly Unity.PathTracing.Editor.Tests.dll at Library/ScriptAssemblies/Unity.PathTracing.Editor.Tests.dll not valid. Loading of assembly skipped.
  189. Assembly Unity.PathTracing.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.PathTracing.Runtime.Tests.dll not valid. Loading of assembly skipped.
  190. Assembly Unity.RenderPipelines.Core.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Core.Editor.Tests.dll not valid. Loading of assembly skipped.
  191. Assembly Unity.RenderPipelines.Core.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Core.Runtime.Tests.dll not valid. Loading of assembly skipped.
  192. Assembly Unity.RenderPipelines.Universal.Config.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Config.Editor.Tests.dll not valid. Loading of assembly skipped.
  193. Assembly Unity.RenderPipelines.Universal.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Editor.Tests.dll not valid. Loading of assembly skipped.
  194. Assembly Unity.RenderPipelines.Universal.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Runtime.Tests.dll not valid. Loading of assembly skipped.
  195. Assembly Unity.Searcher.EditorTests.dll at Library/ScriptAssemblies/Unity.Searcher.EditorTests.dll not valid. Loading of assembly skipped.
  196. Assembly Unity.ShaderGraph.Editor.Tests.dll at Library/ScriptAssemblies/Unity.ShaderGraph.Editor.Tests.dll not valid. Loading of assembly skipped.
  197. Assembly Unity.TextMeshPro.Editor.Tests.dll at Library/ScriptAssemblies/Unity.TextMeshPro.Editor.Tests.dll not valid. Loading of assembly skipped.
  198. Assembly Unity.TextMeshPro.Tests.dll at Library/ScriptAssemblies/Unity.TextMeshPro.Tests.dll not valid. Loading of assembly skipped.
  199. Assembly Unity.UnifiedRayTracing.Editor.Tests.dll at Library/ScriptAssemblies/Unity.UnifiedRayTracing.Editor.Tests.dll not valid. Loading of assembly skipped.
  200. Assembly UnityEditor.UI.Common.Tests.dll at Library/ScriptAssemblies/UnityEditor.UI.Common.Tests.dll not valid. Loading of assembly skipped.
  201. Assembly UnityEditor.UI.EditorTests.dll at Library/ScriptAssemblies/UnityEditor.UI.EditorTests.dll not valid. Loading of assembly skipped.
  202. Assembly UnityEngine.UI.Tests.dll at Library/ScriptAssemblies/UnityEngine.UI.Tests.dll not valid. Loading of assembly skipped.
  203. Symbol file LoadedFromMemory is not a mono symbol file
  204. Symbol file LoadedFromMemory is not a mono symbol file
  205. Refreshing native plugins compatible for Editor in 2.29 ms, found 6 plugins.
  206. Native extension for Android target not found
  207. Native extension for WindowsStandalone target not found
  208. [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
  209. [Package Manager] Unable to send message (not connected to server process).
  210. [Package Manager] Cannot connect to Unity Package Manager local server
  211. [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
  212. [Package Manager] Unable to send message (not connected to server process).
  213. [Package Manager] Cannot connect to Unity Package Manager local server
  214. Refreshing native plugins compatible for Editor in 2.69 ms, found 6 plugins.
  215. Duplicate assembly 'System.Runtime.CompilerServices.Unsafe.dll' with different versions detected, using 'Packages/com.unity.ai.assistant/Plugins/Shared/System.Runtime.CompilerServices.Unsafe.dll, AssemblyName=System.Runtime.CompilerServices.Unsafe, Version=6.0.3.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' and ignoring 'Packages/com.unity.collections/Unity.Collections.Tests/System.Runtime.CompilerServices.Unsafe/System.Runtime.CompilerServices.Unsafe.dll, AssemblyName=System.Runtime.CompilerServices.Unsafe, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'.Refreshing native plugins compatible for Editor in 2.40 ms, found 6 plugins.
  216. [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
  217. [Package Manager] Unable to send message (not connected to server process).
  218. [Package Manager] Cannot connect to Unity Package Manager local server
  219. [Licensing::Client] Error: Code 404 while processing request (status: Found 0 entitlement groups and 0 free entitlements matching requested entitlement ids)
  220. ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
  221. Mono: successfully reloaded assembly
  222. - Finished resetting the current domain, in 1.394 seconds
  223. Domain Reload Profiling: 2466ms
  224. BeginReloadAssembly (134ms)
  225. DisableScriptedObjects (3ms)
  226. CreateAndSetChildDomain (24ms)
  227. RebuildCommonClasses (25ms)
  228. RebuildNativeTypeToScriptingClass (8ms)
  229. initialDomainReloadingComplete (101ms)
  230. LoadAllAssembliesAndSetupDomain (803ms)
  231. LoadAssemblies (463ms)
  232. AnalyzeDomain (410ms)
  233. TypeCache.Refresh (325ms)
  234. TypeCache.ScanAssembly (301ms)
  235. BuildScriptInfoCaches (75ms)
  236. ResolveRequiredComponents (9ms)
  237. FinalizeReload (1395ms)
  238. SetupLoadedEditorAssemblies (0ms)
  239. InitializePlatformSupportModulesInManaged (5ms)
  240. BeforeProcessingInitializeOnLoad (151ms)
  241. ProcessInitializeOnLoadAttributes (786ms)
  242. ProcessInitializeOnLoadMethodAttributes (309ms)
  243. AfterProcessingInitializeOnLoad (4ms)
  244. AwakeInstancesAfterBackupRestoration (4ms)
  245. Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
  246. Refreshing native plugins compatible for Editor in 3.15 ms, found 6 plugins.
  247. Unloading 67 Unused Serialized files (Serialized files now loaded: 0)
  248. Unloading 11082 unused Assets / (21.3 MB). Loaded Objects now: 11939.
  249. Memory consumption went from 245.7 MB to 224.4 MB.
  250. Total: 18.873700 ms (FindLiveObjects: 0.738400 ms CreateObjectMapping: 0.498100 ms MarkObjects: 11.564200 ms DeleteObjects: 6.070800 ms)
  251. ========================================================================
  252. Received Import Request.
  253. Time since last request: 15805.807244 seconds.
  254. path: Assets/UI/Tilemaps/dungeon_tiles_9.asset
  255. importAddress: Guid(6908a0f19618a164987249064eb3caaa) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
  256. Start importing Assets/UI/Tilemaps/dungeon_tiles_9.asset using Guid(6908a0f19618a164987249064eb3caaa) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (Import Result ID: '13aeee85eb4c97aa4a94ff1b9fbd1390') in 0.0716634 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=536ab3eedfde4526c79cd3d5a92fe50d DependenciesID=c42355e343b64e5b6b50849173f787a4 StaticDependenciesID=717d85fc0aa194be07b97015a1fc6009
  257. Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
  258. ========================================================================
  259. Received Import Request.
  260. Time since last request: 0.000016 seconds.
  261. path: Assets/UI/Tilemaps/dungeon_floor_.asset
  262. importAddress: Guid(7b6f4f2a92513b449bfdb46502ac873b) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
  263. Start importing Assets/UI/Tilemaps/dungeon_floor_.asset using Guid(7b6f4f2a92513b449bfdb46502ac873b) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (Import Result ID: '15bb69f8666da73813b98ab4f0336853') in 0.0117094 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=28b0c26e210bd207e620f6c81698d944 DependenciesID=70ae465abd1d4c7ef1768f89bc5f2297 StaticDependenciesID=8b7d6da848b3091046beecd1ba6d136c
  264. Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
  265. ========================================================================
  266. Received Import Request.
  267. Time since last request: 0.000015 seconds.
  268. path: Assets/UI/Tilemaps/dungeon_wall_L_3.asset
  269. importAddress: Guid(e7b19c5f4e8a31a419370389707c38e8) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
  270. Start importing Assets/UI/Tilemaps/dungeon_wall_L_3.asset using Guid(e7b19c5f4e8a31a419370389707c38e8) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (Import Result ID: 'a51d870a17d5d1125f80905c6dcd8fdc') in 0.0103187 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=fa10a59dccaa66e93916bcda6b7b722e DependenciesID=5a2e773c3be0036d61fb70e1719f1f48 StaticDependenciesID=2f8ea59d2a15b43d7d614f1b23198be2
  271. Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
  272. ========================================================================
  273. Received Import Request.
  274. Time since last request: 0.000014 seconds.
  275. path: Assets/UI/Tilemaps/dungeon_tiles_16.asset
  276. importAddress: Guid(a59d08069bf5df64cbfab06e90415886) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
  277. Start importing Assets/UI/Tilemaps/dungeon_tiles_16.asset using Guid(a59d08069bf5df64cbfab06e90415886) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (Import Result ID: 'ffeaef1e0cfd67a1ef1d00da4974d8fe') in 0.0099857 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=71fc4017b297bda76a782378efd2e77c DependenciesID=0ba15120628a30c3e8d2304570abf011 StaticDependenciesID=99cb4f9bb011833acaebbd0b01817b8b
  278. Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
  279. ========================================================================
  280. Received Import Request.
  281. Time since last request: 0.000017 seconds.
  282. path: Assets/Scripts/AIRoomMemory.cs
  283. importAddress: Guid(948e31225c89eb24bbe4568258a4c7f0) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
  284. Start importing Assets/Scripts/AIRoomMemory.cs using Guid(948e31225c89eb24bbe4568258a4c7f0) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (Import Result ID: 'bc1fd2b3d69469c3d64e5d45d61552f7') in 0.0094276 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=c82a35ee688240aa68781aa9ae2792d1 DependenciesID=4583097304746f07eb0da33a9b6e8f61 StaticDependenciesID=85d7f27f9b8f547ba7ffcf5b7ee8829d
  285. Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
  286. ========================================================================
  287. Received Import Request.
  288. Time since last request: 0.000020 seconds.
  289. path: Assets/UI/Tilemaps/dungeon_tiles_28.asset
  290. importAddress: Guid(fa78dc1d12aeb684dbca9f491af5b18f) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
  291. Start importing Assets/UI/Tilemaps/dungeon_tiles_28.asset using Guid(fa78dc1d12aeb684dbca9f491af5b18f) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (Import Result ID: '873ba1f4b2a2ce7d1f83c2b093c3b07c') in 0.0098928 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=e5623d2ae2a610c755e79d2502a6b4bc DependenciesID=a96deeab83822af83b930bef391a0c16 StaticDependenciesID=104c800d2381e4905918ddb747958626
  292. Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
  293. ========================================================================
  294. Received Import Request.
  295. Time since last request: 0.000010 seconds.
  296. path: Assets/UniversalRenderPipelineGlobalSettings.asset
  297. importAddress: Guid(93b439a37f63240aca3dd4e01d978a9f) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
  298. Start importing Assets/UniversalRenderPipelineGlobalSettings.asset using Guid(93b439a37f63240aca3dd4e01d978a9f) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (Import Result ID: '97fee37f8fbd61472326164c83142d93') in 0.0665281 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=084de5aab6fca7eb4bd31f5dd6bf52a6 DependenciesID=11e8feba9657641f670285e292b98e4e StaticDependenciesID=ef203f648f6adae1e59ecbdc8a74d1e7
  299. Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
  300. ========================================================================
  301. Received Import Request.
  302. Time since last request: 0.000010 seconds.
  303. path: Assets/UI/CombinedFloorAndWallPalett.prefab
  304. importAddress: Guid(9afcc277aa5beb644a3a3341b24720ef) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
  305. Start importing Assets/UI/CombinedFloorAndWallPalett.prefab using Guid(9afcc277aa5beb644a3a3341b24720ef) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (Import Result ID: 'de89df201015104c31d1ac0bc0cef84f') in 0.017678 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=776ffd96de8831121495705ad8b1adc9 DependenciesID=d1974b505b091595ab109362bd5e22bf StaticDependenciesID=452cc3cafbdad0e7326b48c699552187
  306. Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 10
  307. ========================================================================
  308. Received Import Request.
  309. Time since last request: 0.000015 seconds.
  310. path: Assets/Material/WallMaterial.mat
  311. importAddress: Guid(e96a8b0661d20c34b9ea1152974134fa) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
  312. Start importing Assets/Material/WallMaterial.mat using Guid(e96a8b0661d20c34b9ea1152974134fa) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (Import Result ID: 'f7f98415cd59d069d9e6c8bf71b2b044') in 0.024584 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=05d38c7220bdaf41a432afcf6b9ed06e DependenciesID=dd6f6ece292285678528c44716b0e47c StaticDependenciesID=ea476909063ede16fdfcef4b264eac92
  313. Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
  314. ========================================================================
  315. Received Import Request.
  316. Time since last request: 0.000014 seconds.
  317. path: Assets/UI/Tilemaps/dungeon_tiles_32.asset
  318. importAddress: Guid(a3c08a9caea001a42a7ed255a0c41dc4) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
  319. Start importing Assets/UI/Tilemaps/dungeon_tiles_32.asset using Guid(a3c08a9caea001a42a7ed255a0c41dc4) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (Import Result ID: '06523e2a2766eda6e936465740e76fc3') in 0.0102993 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=e064f5e7befd7f0fb360b2b5e41bb0bc DependenciesID=5c7b1dfd42e47ebb2abc060627069c0e StaticDependenciesID=c0c2ff908adf94e60eea7bbb63123d5d
  320. Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
  321. ========================================================================
  322. Received Import Request.
  323. Time since last request: 0.000022 seconds.
  324. path: Assets/Scripts/MazeAIEntity.cs
  325. importAddress: Guid(3649ca93fc0f927409c740273ab76f66) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
  326. Start importing Assets/Scripts/MazeAIEntity.cs using Guid(3649ca93fc0f927409c740273ab76f66) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (Import Result ID: '67b5315e81ea9b2cfbb5411226d84b9a') in 0.0081259 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=eb02d6e399cd042e05b85beeeaabb611 DependenciesID=61d755a219bdcb4589ade1314db28bc4 StaticDependenciesID=4d206ed52a13125bbd3626d97f45501f
  327. Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
  328. Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
  329. AssetImportWorker is now disconnected from the server
  330. Process exiting
  331. Exiting without the bug reporter. Application will terminate with return code 0