invitePanelController.cs 853 B

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using UnityEngine.UI;
  5. public class invitePanelController : MonoBehaviour {
  6. public Button inviteButton;
  7. public GameObject InvitePanel;
  8. [SerializeField] Text invitedPlayersText;
  9. // Start is called before the first frame update
  10. void Start() {
  11. inviteButton.onClick.AddListener(OpenInvitePlayersDialog);
  12. invitedPlayersText.text = LocalizationManager.Instance.GetText("INVITED_PLAYERS_TEXT_START");
  13. }
  14. // Update is called once per frame
  15. void Update() {
  16. }
  17. public void updateText(int count) {
  18. invitedPlayersText.text = count + " " + LocalizationManager.Instance.GetText("INVITED_PLAYERS_TEXT");
  19. }
  20. void OpenInvitePlayersDialog() {
  21. InvitePanel.SetActive(true);
  22. }
  23. }