AssemblyInfo.cs 291 B

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  1. using System.Runtime.CompilerServices;
  2. [assembly: InternalsVisibleTo("Unity.2D.Animation.Editor")]
  3. [assembly: InternalsVisibleTo("Unity.2D.SpriteShape.Editor")]
  4. [assembly: InternalsVisibleTo("Unity.2D.SpriteShape.EditorTests")]
  5. [assembly: InternalsVisibleTo("Unity.2D.PsdImporter.Editor")]