GrassTileScript.cs 402 B

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using RPG_Fight_Test.Assets.Scripts.Tiles;
  4. using UnityEngine;
  5. using UnityEngine.Tilemaps;
  6. using UnityEngine.UI;
  7. public class GrassTileScript : MonoBehaviour, ITile {
  8. private int movementRate = 100;
  9. private int visibility = 100;
  10. public int MovementRate { get => movementRate; }
  11. public int Visibility { get => visibility; }
  12. }